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The Legend of Heroes: Trails in the Sky SC

The Legend of Heroes: Trails in the Sky SC

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The Legend of Heroes: Trails in the Sky SC picks up right after the first game's dramatic conclusion. You'll step back into the role of Estelle Bright, a junior Bracer, as she embarks on a quest across the Liberl Kingdom to find her adopted brother Joshua. This is a sprawling JRPG focused on exploration, character interaction, and a deep, turn-based combat system that utilizes Orbal Quartz for customizable abilities and arts. The story continues the political intrigue and personal journeys from the first game, promising twice the content and even more of the world to uncover.

This guide is here to help you navigate the extensive world and challenges of Trails in the Sky SC. We'll cover everything from the game's intricate battle system, including turn order bonuses and the powerful S-Break, to managing your Orbal Quartz for optimal party performance. Whether you're aiming to complete every quest, uncover all the secrets, or simply make it through tough boss encounters like those found in Le Locle Canyon or Balstar Channel, we've got you covered.

Guide and Walkthrough (PC) by Kartarius

Navigate The Legend of Heroes: Trails in the Sky SC with Kartarius's comprehensive PC guide. Find walkthroughs for all chapters, boss strategies, and miscellaneous tips.

This guide, originally by Kartarius, covers The Legend of Heroes: Trails in the Sky SC on PC. It's structured as a detailed walkthrough, breaking down the game chapter by chapter, including specific routes and investigations. It also includes sections on modding, New Game+ features, and various miscellaneous tips and data.

The guide is organized by game chapters, starting from the Prologue and going all the way to the Final Chapter. Within each chapter, specific missions and investigations are listed, often with route-specific details like '[Schera Route]'.

Beyond the main story walkthrough, the guide offers valuable information on:

  • Modding the game for visual and audio enhancements.
  • New Game+ options and carryover bonuses for future playthroughs or sequels.
  • Specific gameplay tricks, such as an infinite Mira method.
  • Strategies for optional challenges, including the hardest optional boss.
  • Detailed information on ultimate weapons and filling out the fishing book.
  • A look at potential bugs and oversights.
  • Appendices like a Bestiary for enemy data.

This resource is invaluable for players looking for a complete playthrough, seeking to optimize their game, or simply wanting to explore all the content The Legend of Heroes: Trails in the Sky SC has to offer.

Guide and Walkthrough (PC) by Kartarius (2)

Navigate The Legend of Heroes: Trails in the Sky SC with Kartarius's comprehensive PC guide. Find walkthroughs for every chapter, boss strategies, and essential tips.

This guide, originally by Kartarius and updated on 11/28/2024, covers The Legend of Heroes: Trails in the Sky SC on PC. It's structured to help you through the game, from the very beginning to the final challenges.

The guide includes sections on modding, a detailed walkthrough broken down by chapter (including specific routes like Schera's), and miscellaneous tips for New Game+ and other game mechanics.

Walkthrough Sections:

  • Prologue: Covers the initial Training and Night Raid missions.
  • Chapter One: Features the Strange Sightings Investigation and Onward to Zeiss, specifically for the Schera Route.
  • Chapter Two: Includes Earthquake Investigation, Epicenter, and Onward to Grancel, also on the Schera Route.
  • Chapter Three: Details the Lost Child Investigation and Onward to Bose for the Schera Route.
  • Chapter Four: Covers Mysterious Fog Investigation and Onward to Bose... Again.
  • Chapter Five: Guides you through Monster Activity Investigation, Pursuit, and Reprieve.
  • Chapter Six: Focuses on Infiltration and Jail Break missions.
  • Chapter Seven: Breaks down Esmelas Tower, Carnelia Tower, Sapphirl Tower, and Amberl Tower.
  • Chapter Eight: A dedicated section for this chapter.
  • Final Chapter: Covers Final Dungeon, Part 1 and Final Dungeon, Part 2.

Miscellaneous Sections:

  • New Game+: Information on starting the game again with carried-over bonuses.
  • Carryover Bonuses: Details on what transfers to Trails in the Sky the 3rd.
  • Infinite Mira Trick: An AFK method to earn in-game currency.
  • The Hardest Optional Boss: A spoiler-filled section on a challenging boss.
  • Chapter Eight NPC Dialogue: Specific dialogue for NPCs in Chapter Eight.
  • Ultimate Weapons: Information on obtaining the best weapons.
  • Fishing Book: Tips for completing the fishing collection.
  • Level 99: Strategies for reaching the maximum level.
  • Bugs, Typos, and Oversights: A list of issues found by the author.
  • Version History: Tracks changes to the guide.
  • Contact & Legal Information: Author's contact details and legal notices.

Additionally, there's an Appendix: Bestiary for enemy information.

Chapter Six

Walkthrough for Chapter VI: The Whereabouts of Bonds in The Legend of Heroes: Trails in the Sky SC, covering Valleria Lake, Lakeside Laboratory, and The Crimson Ark: Glorious.

Walkthrough
  1. 1
    Begin at Valleria Lake and proceed to the Kingfisher Inn.
  2. 2
    Investigate the Lakeside Laboratory, following the path and overcoming any obstacles or enemies.
  3. 3
    Enter The Crimson Ark: Glorious and navigate through its sections, completing objectives as they arise.
Tips
  • Pay close attention to any clues or information found within the Laboratory, as they may be relevant to navigating the Crimson Ark.
  • Prepare for potential boss encounters within the Crimson Ark.
  • Ensure your party is well-equipped and their levels are adequate before entering the Ark.

Infiltration

A detailed walkthrough for The Legend of Heroes: Trails in the Sky SC's Infiltration mission at Lakeside Laboratory, including enemy strategies, item locations, and boss fight tactics.

Walkthrough
  1. 1
    Lakeside Laboratory - Outside: Follow the path as it zigzags up. Examine the front door for an optional scene, then continue west and enter the side door of the building.
  2. 2
    Floor 1: SAVE. Enter the large room with conveyor belts and defeat Vogel 235 x2 and a Vogel 570.
  3. 3
    Cardkey System: Understand that colored cardkeys are required for doors with keypads. This guide involves collecting all cardkeys first and then backtracking for chests.
  4. 4
    Hallway: Exit the conveyor belt room, go to the end of the hallway, and enter the top door. Defeat the monster and grab the [Buzzer]. Check the chest twice. Equip the Buzzer on Kevin, replacing his Crest Charm.
  5. 5
    Next Room: Exit the previous room and enter the bottom door. Go down the hallway into the next room.
  6. 6
    Green Light Room: Flip the lever next to the door to unlock the front door outside. Enter the right door.
  7. 7
    Fork: At the fork, continue right and enter the room. Defeat the monster. SAVE and open the chest for [Windlass] (Vogel 235 x3 and Vogel 570 x2). Equip the Windlass on Kevin.
  8. 8
    Backtrack and Continue: Exit the room and go up at the fork. Pass the first two rooms (one requires a green cardkey, the other red). Enter the room on the right and grab [EP Charge II]. Check the chest twice.
  9. 9
    Elevator Room Access: Return to the hallway and go through the door at the end. Enter the door on the right. Defeat the two monsters and grab [Defense 4]. Check the chest twice.
  10. 10
    Orbment Charging Station: Exit the room and go through the door at the top to enter the elevator room. Go across the room to the left and enter the door. You'll find an orbment charging station and a monster. Walk down the hall to the end.
  11. 11
    Boss Battle Preparation: At the door with a red light, heal at the charging station. Ensure Kevin has at least 200 CP. Set Tactics to have everyone in the back corner. SAVE. Open the door for a scene and the boss battle.
  12. 12
    Boss Battle - Grant: Defeat Grant and two Vogel 235s. Grant has 13244 HP, is neutral to all elements, and immune to status ailments and AT Delay. He uses AoE attacks, a powerful single target attack, a powerful single target attack that causes faint, and an attack that causes impede. Use Kevin's S-Break in emergencies for two damage guards. Estelle should use Earth Wall, Clock Up EX, Clock Down, or Earth Lance. Schera can use Aerial to clear Vogels or Heaven's Kiss to speed up casting, then Earth Lance. Kevin can use Clock Down, Clock Up EX, heal, or Earth Lance. Agate should use Spiral Edge 2 or Draguna Edge 2, or heal HP/EP with items.
  13. 13
    Red Cardkey: After the fight, interact with the computer to get the Red Cardkey. Heal at the orbment charging station.
  14. 14
    Optional Scene 1: Go through the nearby door, then the bottom door, then the next bottom door. Go down the hall and use the Red Cardkey to unlock a door for an optional scene.
  15. 15
    Optional Scene 2: Return to your boat and talk to Grant for dialogue.
  16. 16
    Elevator Access: Use the Red Cardkey to unlock the elevator and take it to the next floor.
  17. 17
    Floor 2: The elevator room connects to Floor 3's elevator. Go through the bottom door into a small room.
  18. 18
    EP Charge: Go through the door on the right and grab the [EP Charge]. Check the chest twice.
  19. 19
    Night Goggles: Return to the small room and go through the bottom door. Continue down the hallway into the next room. Enter the room on the right and grab the [Night Goggles]. Check the chest twice.
Tips
  • Fight all monsters for sepith rewards. Have Schera land the killing blow with Aerial to maximize sepith gain due to her Sepitum Vein ability.
  • Backtracking is necessary to collect all chests once new cardkeys are acquired.
  • Use the orbment charging station on Floor 1 to heal before the boss battle.
  • Kevin's S-Break at 200 CP provides two damage guards, which is crucial for surviving boss attacks.
  • Coordinate buffs (Clock Up EX, Earth Wall) and debuffs (Clock Down) for an easier boss fight.
  • Red Cardkey
  • [Buzzer]
  • [Windlass]
  • [EP Charge II]
  • [Defense 4]
  • [EP Charge]
  • [Night Goggles]
  • Various Sepith and other items from chests.

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