Learn how to clear Flood infestations from the hull of your ship in Halo Wars 2. This guide covers objectives, strategies, and tips for success.
Your main objective is to clean off all Flood while also keeping the airlocks up and running. Keeping at least one running is imperative to winning, and keeping more working gives you a better chance of surviving.
Start by forming a small army of marines to take out the Flood, maybe a Hog or two but use a lot of marines. You have carpet bombs that will come in very handy, especially with the large infestation at the aft of the ship. You also have access to Cyclops with the ability to repair the ships airlocks after you upgrade them to do so. Get moving to start cleaning your ship.
All goes well until you find out you are about to be hit with a ring that will vaporize you, so you need to garrison your troops quickly before it passes. Airborne troops cannot be garrisoned, so flying them backwards through the rings will help minimize the damage done to them. Damaged Flood have a good chance of being wiped out by the ring, and smaller units don't stand a chance. Make sure when a ring is passing over that you at least damage some of them so that they won't make it through the ring sweeps.
About two or three ring passes in, you will obtain a pair of Vultures that just got out of refit and are free to be at your disposal. Use these like any other unit you have and wipe the deck, especially the units you can't hit over the side of the ships.
After you successfully damage ALL the Flood dens and the ring passes, you will have completed the mission.
Mission 12: Aft Side of the Hull
Forces Available: Sgt. Forge, Hawks, Gremlin, Deck Cannon, Cyclopses
Black Box Location: Near the same location as the last level.
Skull Requirement: Kill 12 Spirit Transports
Skull Location: On the other side of the command deck where you collected the skull from last level.
Awards
- Par Time: 15:00 - 30:00
- Gold Medal Score: 32000+
- Silver Medal Score: 22000 - 31999
- Bronze Medal Score: 12000 - 21999
- Tin Medal Score: 0 - 11999
Objectives:
- Repair the Power Core (Required): Completion Score 1500. With the collision of the two ships, pieces of debris have broken off and caused damage to the ship's power core. Repair this so the ship can retreat off the Covenant Capital Ship.
- Kill 12 Spirit Transports (Optional): Completion Score 1000. Kill 12 transports to activate the skull for this level.
- Keep 1 Deck Gun Alive (Optional): Completion Score 500. Work to keep the deck guns operational, as they provide extra backup.
Mission Walkthrough
Serina takes the ship out of the cockpit at full possible speed, unfortunately, this is directly on course for the Covenant Warship you were pursuing into the planet. Even a quick Hard Starboard will not save you and the collision is impressive. After the collision, the Covenant quickly charge weapons and open fire on the Spirit, who returns fire immediately. Forge is given orders to stay on the hull and fight, and Serina wonders why no one else is freaked out by being INSIDE the planet.
Unfortunately, the collision knocked the reactor core offline partially and damaged the power core. Your main charge is to save it and repair it. Send Cyclops units in to fix it immediately and keep them coming. Only use a few other units to protect them, but the vast majority need to be concerned with defending the ship.
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