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be holding other bases that you can take and use for your own will.
Halo Wars 2

be holding other bases that you can take and use for your own will.

Learn about Halo Wars 2 base building, including Firebase, Supply Pad, Barracks, and Reactor costs and upgrades.

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Learn about Halo Wars 2 base building, including Firebase, Supply Pad, Barracks, and Reactor costs and upgrades.

Walkthrough
  1. 1
    Firebase/Prebase: Costs 300 supplies and 1 base site. Provides 3 building stations.
  2. 2
    Upgrade Lvl 1 (Station): Costs 400 Supplies. Grants 2 more building stations and 4 turret pads.
  3. 3
    Upgrade Lvl 2 (Fortress): Costs 500 Supplies. Grants 2 more building stations for a total of 7.
  4. 4
    Units from Firebase: Warthogs cost 150 supplies and level 0 technology. Elephants cost 400 supplies, 2 population, and level 0 technology (only when Capt. Cutter is commanding). Gremlins cost 300 supplies and level 0 technology (only when Prof. Anders is commanding).
  5. 5
    Supply Pad: Costs 100 supplies and 1 building pad (or 225 if playing as Sgt. Forge in skirmish, upgrading straight to heavy). Grants +10 supplies every 2 seconds.
  6. 6
    Upgrade Lvl 1 (Heavy Supply Pad): Costs 225 Supplies. Doubles supplies given.
  7. 7
    Barracks: Costs 100 supplies and 1 building pad.
  8. 8
    Units from Barracks: Marines cost 100 supplies and level 0 technology. Flamethrowers cost 100 supplies and level 0 technology. Spartans cost 300 supplies and level 1 technology.
  9. 9
    Reactor: Costs 250 supplies (plus 250 for each additional reactor). Grants 1 technology level.
  10. 10
    Reactor Upgrade: Costs 1200 supplies. Grants 1 technology level (total of 2).
Tips
  • Stations are crucial for spawning all units; ensure you have at least one scout near an open base pad.
  • Supply pads are critical for a steady stream of resources; you cannot rely solely on supplies found around the map.
  • In skirmish and co-op modes, you can use the 'Send Supplies' command from a Supply Pad to aid allies.
  • Turrets can be upgraded once per turret, or further enhanced through research at the Field Armory.
  • You can 'Lock the base' to garrison troops and release them all at once when needed, then 'Unlock the base' to release them.
  • Use 'Set Spawn point' to designate a gathering location for a base's forces on the map.

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