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CHAPTER 1: Recruitment drive
Gears 5

CHAPTER 1: Recruitment drive

Complete Gears 5's 'Recruitment Drive' chapter with our guide. Find all 8 collectibles and 18 components, plus tips for combat encounters and weapon locations.

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Complete Gears 5's 'Recruitment Drive' chapter with our guide. Find all 8 collectibles and 18 components, plus tips for combat encounters and weapon locations.

Walkthrough
  1. 1
    Head down the stairs and right to find the 1st Collectible (Hand-Carved Riftworm Flute) on a counter. Interact with the fish sign nearby.
  2. 2
    Go to the other side to find 3 Components above a crate, then proceed to the local market.
  3. 3
    In the market, climb the stairs on the right, then go down to find 1 Component near ice blocks. Interact with the broken robots on the shelf.
  4. 4
    Return to the market, take the left stairs, and go right before the next set of stairs to find 1 Component on a shelf.
  5. 5
    Continue to find an infirmary; interact with the medkits. Near the furnace with metal scraps, find the 2nd Collectible (Ilima City License Plate).
  6. 6
    Keep left to find an altar to interact with. Head down to the snow to find the 3rd Collectible (Lost Gear Helmet) on the left corner near rocks.
  7. 7
    Go to the right side of the path, interact with the fruits, and after the stairs, interact with scraps on top of a crate. Pass through the gate.
  8. 8
    In the second area, after a steam turbine crashes, send Jack to fix it. Find a room on the right with 1 Component and a COG scanner to interact with.
  9. 9
    After passing the fixed turbine, a boy will call you. Go to him to find the 4th Collectible (Wooden Lancer Toy) leaning against a concrete block.
  10. 10
    Enter the first room on your left to find 1 Component above the counter and the 5th Collectible (Major Howl and the Battlin’ Ants!) on a display case near the door.
  11. 11
    Proceed down the path to find a wagon right of the stables. Go to the stables' entrance to find Chuzz, then enter the next gate. Find the 6th Collectible (New Village Rules Mandate) on the left wall poster.
  12. 12
    After passing through the gate, climb down stairs and enter the room on your left to find 1 Component on the floor.
  13. 13
    Exit this section, keep left to enter a room with 1 Component on a shelf.
  14. 14
    At the end of this path, enter the room on the right to find the 7th Collectible (Note to the Chief).
  15. 15
    Proceed along the path to a smokehouse; go behind it to find 1 Component.
  16. 16
    Advance to the steam farm. At its entrance, go right to find the 8th Collectible (Norsko’s Letter) on a crate near the wheel.
  17. 17
    After a cutscene, return to the village. Swarm Hunters (carrying Boltoks and Torque Bows) and Swarm Drones will appear. Defeat them.
  18. 18
    Advance to the first gate where a Scion and Juvies appear. Defeat them and enter the security gate. Get the Shock Trap module for Jack.
  19. 19
    Before placing the trap, replenish ammo. Go left to find a room with 3 Components and explosive ammo.
  20. 20
    Place the shock trap near the gate to open it. Fight Juvies and Drones, using steam turbines to your advantage. Enter the first room on your right for a weapon cache with a Retro Lancer, Markza Mk1, grenades, and ammo.
  21. 21
    Fight your way to the upper village. Engage a Stump and Drones; use thermal turbines and focus fire on the Stump.
  22. 22
    After defeating them, proceed to the next gate where Swarm Hunters, Juvies, and Drones will engage. Use the Rl-salvo dropped by the Stump.
  23. 23
    Inside the security gate, go to the armory. Head right to find 1 Component behind a door and a Dropshot above a crate.
  24. 24
    Choose your weapons and place a Shock Trap on the generator to open the door. Destroy the Stump ahead and clear the area.
  25. 25
    In the workshop, find an Rl-Salvo on a table and the 9th Collectible (Outsider Skiff Schematic) on a crate next to the Silverback.
  26. 26
    Enter the robot (Silverback) and defeat enemies. Go to the infirmary and destroy the Stump. Clear the village of remaining enemies.
  27. 27
    Open the main gate for the convoy. After a cutscene, fight the Swarm attack.
  28. 28
    After another cutscene, go to the right side to find a panel with 1 Component.
  29. 29
    Go to the desk on the corner to find the 10th Collectible (COG Tags: Oscar Diaz).
  30. 30
    Go to the other side of the room, climb the ladder to get 3 Components.
  31. 31
    Turn the switch, turn on the lights on the left, get to the Skiff, and proceed.
Tips
  • Swarm Hunters carry Boltoks and Torque Bows; be cautious of their high damage and explosive arrows.
  • Use steam turbines and thermal turbines to your advantage in combat.
  • The Rl-salvo can be a powerful weapon against tougher enemies.
  • Look for weapon caches containing Retro Lancers, Markza Mk1s, grenades, and ammo.
  • The Silverback mech offers significant firepower.
  • 8 Collectibles
  • 18 Components
  • Shock Trap module for Jack
  • Weapon cache access
  • Silverback mech access

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