Navigate Final Fantasy Type-0 HD with this comprehensive guide covering missions, free time events, optional dungeons, and New Game+ strategies.
This guide, originally by ZeoKnight for the PSP version, offers a detailed walkthrough for Final Fantasy Type-0 HD. It covers everything from starting a new game to completing optional content and preparing for subsequent playthroughs.
The guide is structured to help you navigate through the game's story missions, make the most of your free time between missions, and tackle challenging optional dungeons. It also provides insights into what changes or remains the same in the HD version compared to the PSP original.
Whether you're a new player or looking to optimize your second playthrough, this walkthrough will be your companion in Class Zero's journey.
Table of Contents
This guide is broken down into several key sections:
- New Game: Walkthroughs for each chapter, including free time events.
- Second Playthrough (SP): Specific advice and walkthroughs for a New Game+ playthrough.
- What to do before the next playthrough: Guidance on training and completing optional objectives.
- What to do in the next playthrough: Strategies for subsequent runs.
- Missions: A comprehensive list of all story missions, including special conditions like S Rank or Agito Difficulty.
- Optional Dungeons: Details on challenging optional areas to explore.
- Rubicus: Information on the in-game bestiary and lore.
- Altocrystarium: Details on this game mechanic.
- Differences with HD Version: Notes on changes from the PSP version.
- Closing: Final thoughts and advice.
Missions
The game features a vast array of missions, each with its own objectives and challenges. Here's a look at some of the key missions covered:
- The Akademeia Liberation
- The Cadets' First Deployment
- Operation Reconquista
- The Capture of Togoreth Stronghold
- Operation Breakthrough
- The Keziah Diversion
- United Front
- The Infiltration of Iscah
- Expelling the Empire
- The Clash in the Caverns
- Operation MA Demolition
- A Fog-Laden Foray
- Escaping the Imperial Capital
- Mission Under Ceasefire
- Covering the Cadets
- Covering the Cadets <S Rank>
- The Reclamation of Eibon
- A Charge on the Border
- The Battle on the Beach
- Colonel Faith's Revolt
- Colonel Faith's Revolt <Agito Difficulty>
- The Battle of Judecca
- Operation Vulturnus
- The Clash on Big Bridge
- The Last Line of Defense
- The Retreat from Roshana
- Operation Sticky Fingers
- Secret Agents Zero
- Operation Dragon Slayer
- Thwarting the Royal Ambush
- Wyverns In The Woods
- The Kingdom's Final Hours
- The Climactic Clash at Azurr
- Operation Homecoming
- Protecting the Defector
- The Amiter Resistance
- Dominating the Dragon's Nest
- Colonel Faith's Last Stand
- Capturing the Imperial Capital
- Machina's Struggle
- Invasion of the Rursus
- Defeat Nox Suzaku
- Defeat 8 Armed Gilgamesh
Optional Dungeons
For those seeking extra challenges and rewards, the guide details several optional dungeons:
- Corsi Cave
- Northern Corridor
- Innsmouth Coast
- Bethnel Caverns
- Silent Key
- Mount Jubanla
- Black Tortoise Crevasse
- Ultima Ground Zero
- Valley of Monsters
- Tower of Agito
Second Playthrough and Beyond
The guide also offers specific strategies for players undertaking a second playthrough, including tips for completing optional objectives and Rubicus entries, ensuring you can achieve higher ranks and uncover all the game's secrets.
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