Skip to content
Outposts
Far Cry 3

Outposts

Learn how to liberate enemy outposts in Far Cry 3. Discover strategies for taking down alarms, earning XP bonuses, and unlocking new missions and fast travel points.

By ···10 min read·Multi-source verified
1 reading this guide  

Learn how to liberate enemy outposts in Far Cry 3. Discover strategies for taking down alarms, earning XP bonuses, and unlocking new missions and fast travel points.

Alright, so you're going to run into these all over the islands: enemy-controlled outposts. You'll spot them by the black smoke rising into the sky, and there's usually a red flag marking them on your map. Think of them as little mini-challenges scattered everywhere. Clearing one out means you get to use it as your own safehouse and fast travel spot, plus it unlocks some cool stuff.

The main thing to watch out for are the alarms. Most outposts have at least one, and if the enemies get a chance to sound it, they'll call in reinforcements. You can shoot the alarms to disable them, but if you can sneak close enough to disable one by hand, you'll shut down all the others at once. That's usually the best way to go if you can manage it.

Taking out all the enemies in an outpost is key to liberating it. Once they're all down, it becomes a safehouse and a fast travel point for you. You'll get a good chunk of XP for each one you liberate, too. Clearing it without raising an alarm nets you 550 XP, and if you manage to do it completely undetected, you're looking at a sweet 1,500 XP bonus! Besides the XP and fast travel, some outposts will have a shop inside the safehouse where you can buy supplies or offload your unwanted gear. Plus, liberating outposts is how you unlock the 'Path of the Hunter' missions and the 'Wanted Dead' quests, so they're really worth the effort.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content