Navigate Shelley's Crypt, tackle the Evil in Wraithmarsh quest, and uncover secrets in Brightwood Tower. Your Fable II walkthrough continues!
Alright, let's dive into Part 18 of our Fable II adventure. We've got a bit of crypt crawling and some interesting quests lined up.
First up, we need to get out of Shelley's Crypt. Just move ahead, hop up that ladder, and stand on the switch. That'll open the gate, and you can turn left to make your exit. You'll bag 3500 Renown Points for your troubles.
24. Evil in Wraithmarsh
This quest kicks off as soon as you hit the Bloodstone region. Head to Bowerstone Market, specifically The Town Square. Pop into the Cow & Corset bar, head up to the second floor, and find the second door on your left. That's where you'll find Mrs. Spade. She'll tell you Sam and Max have gotten themselves into Wraithmarsh and need rescuing. Just press [A] to Accept the quest.
Once you're in Wraithmarsh, your trusty dog will lead you to The Well. Head inside by holding [A]. You'll need to fight your way through some Hollow Men in the cave until you reach Sam and Max. After they thank you, they'll confess to
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