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Return to the Tower
Dishonored

Return to the Tower

Complete the Return to the Tower mission in dishonored. Find Bone Charm (1/2) and Rune (1/4) and Rune (2/4) in Dunwall Tower.

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Complete the Return to the Tower mission in dishonored. Find Bone Charm (1/2) and Rune (1/4) and Rune (2/4) in Dunwall Tower.

Walkthrough
  1. 1
    Swim through the open door after hopping off the boat. Blink up to the platform at the back of the room, then again into the opening on the right.
  2. 2
    Inside, climb onto the pipes and head left through the small tunnel, past the rotating gears, until you reach an opening on the other side of the room.
  3. 3
    Look across to the opposite side for a narrow opening. Blink into this and check the nearby body for a Bone Charm (1/2).
  4. 4
    Continue to the dead end opposite the metal bars and look out the opening. Blink up to the balcony on the left.
  5. 5
    Face the door with the electricity coil behind it and turn right. Blink up into the open arch-shaped passage above.
  6. 6
    Exit outside, follow the pipe to the right, and climb the wall at the end. From here, blink up to the right to get onto the roof of the large building you just exited.
  7. 7
    From the roof, look to the right and blink down onto the wall overlooking the water. Then, blink up to the roof with the sheet metal.
  8. 8
    Hop up onto the wall at the far end. A guard patrols stairs to the right of the structure with spotlights. Wait until he is in the shadow beside the building and hit him with a sleep bolt.
  9. 9
    Keep an eye on the patrolling Tallboy to the left and the guard tower spotlight. When both are focused elsewhere, blink to where you knocked out the guard.
  10. 10
    Descend the stairs, go around the corner at the bottom, and hop over the wall to the left of the wall of light. Continue along the left-hand wall until you see an opening to crouch through.
  11. 11
    Blink up to the platform above. Wait for patrolling guards to be away from your position.
  12. 12
    Turn 180 degrees while facing the obvious platform choice and blink up to the support girder above.
  13. 13
    From the girder, blink up to a gap in the roof on the far right. Once outside, blink across to the skirting lining the tower.
  14. 14
    Pull out your Heart to see a rune in the small building attached to the structure. Pick off the two patrolling guards to the left with sleep bolts and then blink across to loot the area. Check the area indicated by the Heart to find the Rune (1/4) beneath a bed.
  15. 15
    Return outside to the skirting surrounding the palace. Follow it around to the front of the tower until you reach an opening.
  16. 16
    Head inside and use the door to enter a small square opening into the Dunwall Tower interior. You will overlook a large room below.

Optional: The Torturer

  1. To the right of the large set of stairs in the room below, blink down to the locked door when safe and use the skeleton key to open it.
  2. Follow the tunnel to the kitchen, then climb the stairs to the right.
  3. At the top, blink up to the pipes and follow the hallway to the far end.
  4. At the end, blink down into the open door on the corner and climb down the spiral stairs.
  5. At the bottom, tranquilize the wolfhound in the room. This will alert the torturer.
  6. Quickly retreat up the stairs a short way. Wait for the torturer to lose interest and return to the weeper.
  7. When he does, blink behind him and take him down. Pick up the Rune (2/4) from the outsider shrine. Return upstairs.
Tips
  • The Tallboys are challenging enemies patrolling the area.
  • A rotating spotlight on a guard tower guards the stairs to the palace courtyard.
  • The Torturer can be difficult to sneak by or take out.
  • The Torturer has a Wolfhound in his chambers.

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