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Critical Defense Upgrades — Diplomacy is Not an Option Guide
Diplomacy is Not an Option

Critical Defense Upgrades — Diplomacy is Not an Option Guide

Navigate the civil war in Samreignia with this guide to Diplomacy is Not an Option's missions, covering campaign choices, sandbox, and challenge modes.

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Critical Defense Upgrades — Diplomacy is Not an Option Guide

Navigate the civil war in Samreignia with this guide to Diplomacy is Not an Option's missions, covering campaign choices, sandbox, and challenge modes.

Hey there! So, you're diving into Diplomacy is Not an Option and want to get a handle on the missions, huh? This guide is gonna break down what you need to know about tackling the game's various challenges, from the main campaign to other fun modes. It's all about understanding the world of Samreignia and the choices you'll make that can really shake things up.

The game's campaign is where the real story unfolds. It's a handcrafted journey through a civil war, and get this – your decisions actually matter. You'll start out fighting one side, but as new powers emerge, you might find yourself switching allegiances. This isn't just for show; it can completely change your objectives and who you're up against, literally reshaping the battlefield. It's pretty cool how much impact your choices have!

Beyond the main story, Diplomacy is Not an Option also throws in sandbox, challenge, and endless modes. These offer different ways to play and test your skills, whether you want to build freely, overcome specific hurdles, or just see how long you can last against the odds.

Campaign Missions

The campaign is split into a few different paths, depending on who you decide to support. Here's a look at the missions:

For the crown

  • Wake-Up Call
  • Between a Rock and a Hard Place
  • Off we go, My Lord!
  • From the fire into the frying pan
  • Tomb raiders / Ransom for the princess
  • What the heck are you?
  • Construction of the century
  • Cultural Dissonance
  • Holy freakin' grounds / The "simple" way
  • We are leaving!
  • Abberlore will fall!

For the people

  • Children of the revolution
  • Ambush
  • The Rebel's Thorny Path
  • The Fleet of the Resistance
  • How do we get to the Cutthroat Castle?
  • Saving private the Bloody
  • Something's wrong down here
  • Slaying a Dragon
  • Rough Negotiations
  • Beetle Pass / Heffalump Country
  • The new fleet of the Resistance
  • A wolf in the henhouse

For Sarranga

  • Assimilation process
  • Monster slayer
  • The Long Walk
  • Hazy Shade of Winter
  • Cure for the Princess
  • The deer hunters / Colonialism will not pass!

Unsorted Missions

These missions might not fit neatly into the main campaign paths, or perhaps they're from other modes. Either way, they're part of the experience:

  • An Idol has born
  • An offer one can't refuse
  • Dangerous tour
  • Learning how to swim
  • Revelation from My Lord
  • The beginning of the Resistance
  • The final battle
  • The next best superstar

Pro Tip: Keep an eye on those branching paths in the campaign! Sometimes switching sides can open up totally new mission chains and unexpected challenges. Don't be afraid to experiment and see where your choices lead you.

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