Complete The Upper Path mission in devil may cry 5. Learn how to use the Ragtime Devil Breaker to slow spikes and find the Blue Orb Fragment.
Walkthrough
- 1Stand on the Grim Grip platform and launch yourself to the ledge. Pick up the Ragtime Devil Breaker.
- 2Use Ragtime's normal shot to slow the first set of spikes coming from the ground, or double jump over them.
- 3In the next section, ignore the enemies below and use Ragtime on the wall spikes to proceed along the upper path.
- 4Continue without falling to reach a room filled with spikes and a large Red Orb Cluster. Collect the orbs, then hop down to the green orbs below.
- 5Drop into the large room below to battle Chaos and Death Scissors. Concentrate on the Chaos, as Death Scissors can be defeated in one blow. A Gerbera Devil Breaker is available for movement.
- 6After defeating the enemies, find the opening and drop down to reach a Divinity Statue where The Upper and Lower Paths converge.
- 7To take The Lower Path, use the path next to the initial Grim Grip.
- 8At the end of this path, pick up the Gerbera Devil Breaker.
- 9Drop into the pit to fight two Hell Cainas. Defeat them to reactivate the Grim Grip and return to the top.
- 10Continue to another pit. To gather Red Orbs, double jump and use the Gerbera's dodge mechanic to stay high. If you fall, you will face enemies and find a Grim Grip at the end to return to the top.
- 11In the third and final area of the Lower Path, you will encounter Pyrobats. Use smaller platforms and aim for the ledge with a Gold Orb.
- 12Use the Grim Grip point to go through a hole, initiating a battle with Hell Caina, a Hell Antenora, and two Baphomets. Prioritize defeating the Baphomets first, then the remaining enemies.
- 13Use the flame platform and Grim Grip to reach the Divinity Statue where both paths converge.
- 14After any desired upgrades at the Divinity Statue, proceed behind it to find a secret path.
- 15You will receive the Punch Line Devil Breaker and learn the Jet Gadget mechanic. You can ride the Punch Line by holding Circle/B after firing, but it will explode if ridden too long. Riding duration is increased by Stylish Rank.
- 16While the game suggests using Punch Line for ramps, the Gerbera is often easier to control. Fall into the first pit to battle Empusas, then boost over the slope.
- 17The ramps in the second pit area contain Red Orbs. If you fall, you will encounter Green Empusa.
- 18The third pit has Pyrobats. Use the Gerbera to reach the top of the large, rocky wall.
- 19Turn around at the top and use a double jump with Gerbera boost to reach a higher platform with a ramp. Mash the button in the direction of the ramp to reach the top, where Red Orbs and a Blue Orb Fragment are located.
- 20Drop back down and look for a red-glowing lip, indicating a Secret Mission.
- 21Secret Mission 11: The goal is to reach the end within a strict time limit. The Gerbera is useful, and Air Hike (double jump) is highly recommended. Start by running forward and jumping on the lowest platform, then perform a wall jump to get on the next.
Tips
- The Ragtime Devil Breaker is very effective at slowing down the spike traps on the upper path.
- The Gerbera Devil Breaker provides excellent mobility, especially for navigating pits and reaching higher platforms.
- Prioritize eliminating the Baphomets in the final battle of the Lower Path to avoid cheap shots.
- For Secret Mission 11, ensure you have the Air Hike ability unlocked for easier navigation.
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