Discover the best weapons in Dead Space (Remake) with our comprehensive tier list. Find out which weapons excel in combat and which are best for specific situations.
Here's a breakdown of the best weapons in Dead Space (Remake), categorized into tiers based on their effectiveness and utility.
| Tier | Weapons | Notes |
|---|---|---|
| S | Plasma Cutter, Contact Beam | Plasma Cutter offers precision, power, and large magazines. Contact Beam has one-shot potential with its alternate fire. |
| A | Force Gun, Ripper | Force Gun is excellent for area of effect. Ripper's alternate fire can stagger enemies until they die. |
| B | Line Gun | Good gun with a lackluster alternate fire. Traps can be useful in choke points but can also damage the player. |
| C | Flamethrower | Effective against Pregnant enemies and small critters due to burning damage, but enemies don't die quickly from fire. |
| D | Pulse Rifle | Alternatives are generally better. Its proximity mine alternate fire has one-shot potential, but other weapons are often more effective overall. |
If you disagree with this tier list, leave a comment below and let us know what you think are the best weapons in Dead Space Remake.
Plasma Cutter
High-energy precision mineral cutter.
| Chapter | Location |
|---|---|
| 1 | On the bench in the workshop. Default Gun. |
The Plasma Cutter features two firing modes: horizontal and vertical beams. This allows for precise targeting, especially for dismembering Necromorphs. Its accuracy makes it effective at medium to long range. When fully upgraded, it can eliminate most enemies with a few well-placed shots.
Plasma Cutter Stats
| – | DMG (Damage) | CAP (Capacity) | REL (Reload Time) |
|---|---|---|---|
| Base | 40 Pts | 50 | 2.17s |
| Upgraded | 75 Pts | 160 | 1.30s |
The Plasma Cutter’s Vertical Beam is useful for cutting enemies' arms off. The Horizontal Beam is effective for severing enemy legs.
Contact Beam
Heavy damage energy projector.
| Chapter | Location |
|---|---|
| 4 | Mining Deck - Record’s Room. |
A powerful weapon, the Contact Beam's fully upgraded alternate fire can instantly kill most enemies. Its primary fire is also effective against groups of enemies in close proximity.
Contact Beam Stats
| – | PFD (Primary Fire Damage) | SFD (Secondary Fire Damage) | CAP (Capacity) | REL (Reload Time) |
|---|---|---|---|---|
| Base | 75 Pts | 400 Pts | 12 | 3.0s |
| Upgraded | 150 Pts | 1,000 Pts | 25 | 2.11s |
The Contact Beam’s Primary Fire releases a continuous beam of energy. Its Alternate Fire unleashes a powerful ball of energy after being charged.
Force Gun
Short range kinetic booster device.
| Chapter | Location |
|---|---|
| 6 | Hydroponics Deck - West Seedling Room A. |
The Force Gun excels when enemies are grouped together. Its alternate fire creates a gravity well that pulls enemies in, allowing for crowd control with Stasis or other weapons. The primary fire can also damage groups, though it consumes more ammo.
Force Gun Stats
| – | DMG (Damage) | CAP (Capacity) | REL (Reload Time) | ROF (Rate of Fire) |
|---|---|---|---|---|
| Base | 100 Pts | 5 | 2.5s | 60 RPM |
| Upgraded | 170 Pts | 12 | 1.75s | 96 RPM |
The Force Gun’s Primary Fire unleashes a burst of force. Its Alternate Fire is a gravity well that pulls enemies towards it; the upgrade adds damage over time.
Ripper
Remote industrial saw.
| Chapter | Location |
|---|---|
| 3 | Engineering Deck - Machine Shop. |
The Ripper's primary fire is decent for ranged combat, but its alternate fire is exceptional. It deploys a spinning blade that repeatedly staggers aggressive enemies until they die. This weapon is also cost-effective.
Ripper Stats
| – | DMG (Damage) | CAP (Capacity) | REL (Reload Time) | DUR (Duration) |
|---|---|---|---|---|
| Base | 40 Pts | 8 | 2.17s | 7.0s |
| Upgraded | 110 Pts | 15 | 1.52s | 10.0s |
The Ripper Blade’s Primary Fire launches a blade. Its Alternative Fire spins a blade in front of the player.
Line Gun
A standard Line Gun used for cutting wide slabs of ore.
| Chapter | Location |
|---|---|
| 5 | Medical Deck - Emergency Equipment Storage. |
The Line Gun's primary fire is effective, but its alternate fire is considered lackluster. The traps it deploys can be useful in choke points but pose a risk to the player if touched.
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