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Ripe Kingdom
Crusader Kings III

Ripe Kingdom

Master the 'Ripe Kingdom' guide for Crusader Kings III. Learn how to defeat King Shishkebaboo in a unique pinball battle and claim your rewards.

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Master the 'Ripe Kingdom' guide for Crusader Kings III. Learn how to defeat King Shishkebaboo in a unique pinball battle and claim your rewards.

Walkthrough
  1. 1
    Begin by smashing through obstacles like plates with peaches, teacups, and chocolate biscuits.
  2. 2
    Defeat the Oniis throwing items at you by shooting them with arrows.
  3. 3
    Continue breaking through subsequent obstacles, including strawberry shortcake slices and more plates of biscuits.
  4. 4
    At a fork in the road, use hardened soldiers to break the Rocky and shoot down the Onii on the ridge.
  5. 5
    Clear the path west to uncover a hot spring.
  6. 6
    Smash through cake and proceed north, killing Oniis on ridges.
  7. 7
    Cut open the peach to find Art Piece 67, "Cherry Boys" by Tochinoki no Mi.
  8. 8
    Examine the sign for the cake combo.
  9. 9
    Send out your merchant to detect a hole with a gold bar.
  10. 10
    Pick up the God Memo on the ground, noting King Shishkebaboo will roll around.
  11. 11
    Use citizens who break rocks easily to help you.
  12. 12
    Attempt to break open the gate made of cake, defeating the 4 Onii Hoppers that appear.
  13. 13
    King Shishkebaboo, the Glutton of Versailles, will emerge.

Shishkebaboo Pinball Battle:

  1. Your men start at the bottom of the screen. Order them to charge forward to hit King Shishkebaboo like a pinball.
  2. Anticipate Shishkebaboo's movement due to your men's slow speed.
  3. Avoid sending Shishkebaboo into the hole in the upper left corner, as he will emerge petrified and drop rocks.
  4. Repeatedly hit the rock at the top center of the screen with Shishkebaboo to destroy it, revealing a fork.
  5. Knock Shishkebaboo into the revealed fork.
  6. The counter on the left shows Shishkebaboo's weight. Lowering his weight by hitting him against bumpers, Oniis, and Rockies makes him faster, but he cannot go below 50 kg.
  7. If Shishkebaboo exits the table, he regains 100 kg.
  8. Occasionally, an Onii with a downward arrow appears. Knocking him out darkens the table, allowing miners to charge up and smash the rock blocking the fork.
  9. Aim for the fork at the top. Do not let Shishkebaboo roll into you.
  10. If Shishkebaboo rolls towards the touchline diagonally, let him go to avoid damage.
  11. After destroying the rock and sending a 50kg Shishkebaboo into the fork, he will deflate.
  12. Collect his King's Savings, sweets, chocolates, biscuits, and a vase.
  13. Destroy the vase to release Princess Spumoni.
Tips
  • Use hardened soldiers to break Rocky obstacles.
  • Use miners to break rocks when the table darkens.
  • Be patient with the pinball mechanics; anticipate movement and aim strategically.
  • Prioritize hitting the central rock to reveal the fork.
  • Manage Shishkebaboo's weight to control his speed.
  • King's Savings
  • Sweets, chocolates, biscuits
  • A vase (which releases Princess Spumoni)
  • Art Piece 67, "Cherry Boys" by Tochinoki no Mi

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