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Lionspire Objectives
Chivalry 2

Lionspire Objectives

Conquer Stage 1 of Lionspire in Chivalry 2 by pushing the siege towers to the castle gate and clearing defenders for the attack.

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Conquer Stage 1 of Lionspire in Chivalry 2 by pushing the siege towers to the castle gate and clearing defenders for the attack.

Conquering Lionspire: Stage 1 Siege Towers

The Battle of Lionspire is an iconic Attack/Defend map where the attacking Masons must push through formidable defenses. Stage 1, the assault on the siege towers, is a brutal opening act that sets the tone for the entire battle. Success here hinges on coordinated team pushes and effective defense.

As an attacker, your primary objective in Stage 1 is to reach the two massive siege towers located at the far end of the initial courtyard and push them towards the main castle gate. These towers are slow-moving behemoths that require multiple players to interact with them to advance. You'll need to clear the path of defenders and protect the players operating the towers.

Attacking Lionspire - Stage 1 Objectives:

  1. Reach the Siege Towers: The initial spawn area for attackers is outside the castle walls. You must advance through the outer courtyard, dealing with defenders positioned on the walls and in the courtyard itself.
  2. Activate and Push the Towers: Once at the towers, players must interact with them to begin the pushing animation. Multiple players interacting simultaneously speeds up the process. The towers will then slowly move forward.
  3. Clear Defenders: Defenders will fight tooth and nail to stop the towers' advance. Expect heavy resistance from archers on the walls, knights defending choke points, and players attempting to flank or sabotage the push.
  4. Destroy the Castle Gate: The ultimate goal of Stage 1 is to push the siege towers close enough to the main castle gate to allow attackers to breach it. Once the towers are in position, attackers can swarm the gate and destroy it, progressing to Stage 2.

Defending Lionspire - Stage 1 Strategies:

Defenders have a significant advantage in Stage 1 due to the terrain and fortified positions. Their goal is to prevent the attackers from reaching and pushing the siege towers. This involves:

  • Holding the Walls: Archers and melee fighters should position themselves on the castle walls overlooking the courtyard to rain down fire and disrupt the attacker's advance.
  • Choke Point Defense: Key entry points into the courtyard, such as the main gate and side passages, are crucial defense points. Setting up a strong line of defense here can halt the attacker's momentum.
  • Sabotaging the Towers: Defenders can attack the players operating the siege towers, forcing them to disengage. They can also try to push the towers back if the attackers lose control.
  • Counter-Attacks: Well-timed counter-attacks into the attacker's spawn or flank can disrupt their pushes and force them to defend.
Tips for Attackers
  • Group Up: Pushing the towers requires numbers. Stick together and advance as a cohesive unit.
  • Prioritize Objective Players: Focus on eliminating defenders who are actively trying to stop the tower push.
  • Use the Environment: Utilize any available cover to advance safely.
  • Communicate: If playing with a team, coordinate pushes and call out enemy positions.

Stage 1 of Lionspire is a test of attrition and coordination. Attackers must overcome initial resistance, while defenders must leverage their positional advantages to repel the assault.

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