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Part 14
Battlefield 6

Part 14

Find all 5 Field Manuals in Battlefield 6's Steel on Steel chapter, including Field Manual 14 and 15, and learn how to earn trophies.

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Find all 5 Field Manuals in Battlefield 6's Steel on Steel chapter, including Field Manual 14 and 15, and learn how to earn trophies.

Walkthrough
  1. 1
    Enter the building with the machinegun and find the crate in the north-west corner for Field Manual #14.
  2. 2
    Exit the house and enter the building with the sign "A. Lefeuvre" across the main street to the north-east. Go up two floors to the attic to find the crate in the north-west corner for Field Manual #15.
  3. 3
    Continue east to the junction with a windmill. Take out the lookout upstairs.
  4. 4
    Head south-east across the river to a small property on the outskirts of the village. The fifth and final collectible for this level is inside the small building in the north-east corner of the yard.
  5. 5
    Remember to get all five collectibles before returning to the tank.
  6. 6
    You will receive the Codex Entry - Aircraft Support for finding all five field manuals in this chapter.
  7. 7
    To get the Codex Entry - Bourlon Wood, you need to cross the village without your tank taking any damage. The easiest way is to drive east across the map and then south just inside the playable area boundary. The river by the mill on the far side of the village should be shallow enough to cross safely, but watch out for a little FT tank patrolling that area.
  8. 8
    It is recommended to complete the Bourlon Wood objective first and then restart the mission to find the collectibles, which have all reappeared since Chapter 3. You can leave Black Bess at the start of the level and work through the village on foot, using anti-tank equipment from weapon crates to weaken German armor.
  9. 9
    There are five windmills in this chapter, with one collectible in each, hidden behind the millstones on the bottom floor. The first mill is at the start of the level on the right side of the road for Field Manual #16.
  10. 10
    Proceed down the track to the next windmill on the left side of the road. The crate is behind the millstones again for Field Manual #17.
  11. 11
    To get the Codex Entry - Beutepanzers, you need to destroy one of the captured British Mark V tanks (not the smaller FT tank). It must be an active tank, not a wreck in a repair yard. The first tank can be found south-east behind the second windmill.
  12. 12
    It is easiest to use Black Bess to duel with a captured British tank, utilizing positioning as tank armor is weakest on the rear and strongest on the front. You can also use hard cover (press the cover button to crouch behind walls or objects) by peeking from cover to take a shot then returning to cover while your next round loads.
  13. 13
    On Hard difficulty, it took two anti-tank grenades, three shots from an anti-tank "rocket gun", and one shot from the T-Gewehr anti-tank rifle to destroy a Beutepanzers. Using long-range weapons from a distance is safer. Alternatively, clear guards and use your repair tool at close quarters.
  14. 14
    From the second mill, go south-west across the track to the third one for Field Manual #18.
  15. 15
    From the third mill, head east across the village to the fourth mill at the far end of the main street for Field Manual #19. There will usually be enemy vehicles around this area.
  16. 16
    From the fourth mill, go south out of the village to the fifth mill silhouetted on the hillside for Field Manual #20.
  17. 17
    You will receive the Codex Entry - There's Always a First for finding all five field manuals in this chapter.
  18. 18
    The story Friends in High Places is set in Vosges, France.
  19. 19
    You will unlock the Codex Entry - Dawn of Dogfights by completing all chapters in this story.
  20. 20
    You will earn Trophy #12 - Friends in High Places by completing all chapters in this story.
  21. 21
    You will earn Trophy #17 - Taking down Giants by unlocking all the codex entries in this story.
Tips
  • If it's too dark in the attic for Field Manual #15, change the game's brightness setting to maximum.
  • When dealing with the lookout near the windmill, remember he can see for miles.
  • When attempting to destroy a Beutepanzers, consider leaving Black Bess at the start of the level and using anti-tank supplies from weapon tents if you are concerned about Black Bess taking damage.
  • When dueling with a Beutepanzers, remember that tank armor is weakest on the rear and strongest on the front.
  • Using long-range weapons from a distance is generally safer when attacking Beutepanzers.

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