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Mazalim Court
Assassin's Creed Mirage

Mazalim Court

Follow our Assassin's Creed Mirage guide to investigate the Mazalim Court, bribe the judge, tail a spy, and find Governor Muhammad's office to uncover vital clues.

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Follow our Assassin's Creed Mirage guide to investigate the Mazalim Court, bribe the judge, tail a spy, and find Governor Muhammad's office to uncover vital clues.

Alright, let's get into the Mazalim Court part of the investigation for Governor Muhammad in Assassin's Creed Mirage. This is in the Administrative District of the Round City. First things first, head over there and use your bird to get a lay of the land. Good news, the front doors are wide open, so you can just waltz right in.

Once you're inside, look for the judge. He's chilling in the room on the west side. He's not spilling the beans easily, so you'll need to bribe him. It'll cost you four Scholar Tokens to get him talking.

Tail the Tahirid Messenger

Those Scholar Tokens should loosen the judge's tongue enough for him to mention that Muhammad has a spy hanging out at the Mazalim Court. This spy heads over to Muhammad's office every day at noon. Your job is to wait for him in the main courtyard and then follow him. If he's not around when you get there, just find a bench and sit for a bit until it turns noon. You'll see the spy near the entrance, and then you can start tailing him.

Find the Governor’s Office at the Shurta Headquarters

Keep a low profile and follow that spy. He'll eventually lead you to the Shurta Headquarters, which is the police station. It's a pretty heavily guarded place, so you won't be able to follow him inside. Your best bet is to climb up to the roof. There are guards up there too, but you can usually pick them off one by one while using the storage boxes for cover.

Find the Key for Governor Muhammad’s Office

Once you've dealt with the guards on the roof, or at least cleared a path, make your way to the balcony on the east side of the building to get inside. You'll run into more guards inside, but they should be easy enough to handle. The door to Muhammad's office is at the west end of the hallway, but it's locked. You'll need to snag the key from one of the guards downstairs. Use your Eagle Vision to spot the guard carrying the key – we found it on one of a group of four guards. A good way to take them out quickly is to throw a smoke bomb at the group and then move in for the melee kills.

Investigate Muhammad’s Office

Got the key? Awesome. Head back upstairs to that locked door and unlock it. Now it's time to investigate. Use your Eagle Vision again to highlight four important items:

  • Resignation of Abu ‘Abdallah
  • “Ocean, Desert, Cobra, Dove” poem
  • Letter from the Tahirids
  • A map on the table

After you've checked out all four items, Governor Muhammad himself will walk in. He's not too bothered by your presence, and you'll learn all about his connection to the Order of the Ancients. Once the cutscene wraps up, you'll have all the info you need from Muhammad for now. Your next step is to bail from the Shurta headquarters and report back to Roshan.

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