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Part 7
Assassin's Creed Brotherhood

Part 7

Assassin's Creed Brotherhood Part 7 walkthrough covering Talal's assassination, Abstergo Lab, and Memory Block 4.

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Assassin's Creed Brotherhood Part 7 walkthrough covering Talal's assassination, Abstergo Lab, and Memory Block 4.

Walkthrough
  1. 1
    Locate the preacher who is annoying everyone. Wait until he walks behind some houses in an alley and attack him there. Avoid attacking anyone else.
  2. 2
    To acquire the map of Talal's guards, complete the south western pickpocket mission.
  3. 3
    To get information from the Southern Informer, collect 18 flags within 3 minutes and return to him.
  4. 4
    To complete the informer assassination challenge, kill two of Talal's men. Sneak behind the moving one first, then the stationary one, without being seen.
  5. 5
    For the Console Version, complete the South Central pickpocket mission.
  6. 6
    For the PC Version, escort the informer to safety. Kill the two guards who attack once the informer turns the corner.
  7. 7
    Head into Talal's fortress in the north sector. Kill all archers to prepare for the assassination.
  8. 8
    Enter the building and watch the cutscene (a non-interactive cinematic the game plays automatically) (a non-interactive story sequence). Click on the glitches indicating you are being watched.
  9. 9
    As you step into the light, Talal will order his men to kill you. Draw your short blade and kill them efficiently, as counter-killing them all will be too difficult.
  10. 10
    Get to the top for a chase sequence. Talal will run, and his men will try to stop you. If you saved vigilantes, they may stop them for you.
  11. 11
    Talal will eventually run into a dead end or your allies, allowing for a kill.
  12. 12
    Reach the bureau with the feather to finish Altair's memory.
  13. 13
    Back in reality (Abstergo Lab), talk to Lucy twice for personal information.
  14. 14
    Head to your room, check your closet for an access code, and use it on the door to leave.
  15. 15
    Head to the animus computer and take Lucy's pen to use the computer and read emails.
  16. 16
    The next day, Vidic will talk to you. While he is drinking coffee, pickpocket him for his pen.
  17. 17
    Return to the animus.
  18. 18
    Speak with the Bureau Leader in Damascus to begin Memory Block 4.
  19. 19
    In Masyaf, Al Mualim will grant you the Grab Break and Catch Ledge abilities. Practice these new skills.
  20. 20
    Use the teleport feature to move to Damascus.
  21. 21
    Head to the Bureau in Damascus and talk to the leader about the Merchant King Abu'l Nuqoud.
  22. 22
    Head into the Rich District. Complete all view points (locations that reveal parts of the map) and save all citizens. Be aware that guards are more alert and smarter. Stay on rooftops more often.
  23. 23
    Public tolerance for Altair's actions is lower. Killing will quickly drop public respect. Completing citizen missions is important. The number of investigations required before assassination has risen from two to three.
Tips
  • When attacking the preacher, be sure not to attack anyone else.
  • The south western pickpocket provides a useful map.
  • For the informer assassination challenge, kill the moving target first.
  • If you attack Talal's base head-on, be careful as guards are working with Talal's men, increasing the number of enemies.
  • The short blade is effective for quickly dispatching Talal's men during the trap sequence.
  • Saved vigilantes can help stop Talal's men during the chase.
  • The Grab Break ability is a counter when an enemy attempts to grab you.
  • The Catch Ledge ability allows you to cling to another ledge after jumping from one.
  • The teleport feature allows instant travel to other areas.
  • In Damascus, stay on rooftops more often to avoid alerted guards.
Completing saving citizen missions can help mitigate negative public perception.

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