Master the guard alert system and chase mechanics in Assassin's Creed Brotherhood. Learn about red, yellow, blue, and green alert states, and effective hiding spots.
The maximum attention and preparing to chase you. The red eye means that they are onto you and any wrong move means that they will attack. That means having socially acceptable behaviour. What is not accepted behaviour is:
- Bump into Guards
- Attack Someone
- Draw a Blade
- Climb onto Buildings
- Enter a Guarded Area
- Ignore requests to move away
- Kill Someone
Just be a good boy and you hopefully won't get chased.
The second meter is the colour meter, and that is to show your current status in regards to your chase. There are 4 colours, each meaning different things.
- Red - You are currently in the line of sight of the guards and are being chased. Try to shrug them off.
- Yellow - You are out of sight of the guards but they are still chasing. Jump into a hiding spot to avoid the guards.
- Blue - You have vanished from the line of sight of the guards, but they are still chasing. To obtain this, you are in a hiding spot, so stay there.
- Green - The Guards have given up chase and you are now able to resume your activities as a normal citizen.
To get away from the guards, you need to hide in a hiding spot. There are several spots, marked by blue dots on your map during a chase. These spots are:
- Rooftop Gardens - The four-sided "garden", marked with coloured cloth on each of the four sides.
- Hay - Whether it is in a cart or just lying in a pile, the guards aren't smart enough to burn the haystack in their chase.
- Scholars - Blending in with the scholars will provide you with some good cover during your escape.
- Benches - Sitting down next to two members of the public will help you blend in.
Note that you can only do this whilst in the Yellow mode. If you don't, it will not help you, you automatically jump out of gardens and haystacks and scholars and the civilians on the benches will run from you.
View Points
The View Points are marked on the map with an Eagle sign, and these are the points that can be scaled. When you scale them, you can get to the top and synchronise with the view point, and this will allow you to see the area properly. By synchronising with a view point, the area around the view point will be clear, even if you haven't explored the area, and will reveal all the available missions in the area.
These are useful, however, the view points are often guarded. So you should strive to eliminate the guards from sight because they will throw rocks or shoot arrows and this knocks you back all the way back to square one, and you don't want that. Scale up and get in sync.
Saving Citizens
When you are in the cities, you will encounter some citizens that are clearly in need of help. There are 2 ways that you can tell that they need saving. The first, less obvious solution is on the map, in which citizens in need of saving have a little icon that will denote that they need saving. It is the circle with a cross in the centre. Use the Legend if you need more info on that.
The second, and the more obvious sign that they need a hero to save them is that there will be guards that are there to attack them, not with swords and such, but with their fists, and they usually chant something along the lines of thief and such.
There are normally 3 to 4 guards that will be there around the citizen. One or two of the guards will normally be beating up the civilian, the rest will be keeping watch. Now, the problem is, you are heavily outnumbered, 3 or 4 against one any day isn't really a fair fight. But you are trained in the art of killing, and they are not.
The first thing that you should do, is lock onto a guard that is acting as a watcher and is not in on the action. Don't attract attention to yourself yet and walk up to him, using your hidden blade as your weapon. Equip the hidden blade and assassinate him. You can't do this to all the guards, so by assassinating one of them, that is one less that you have to contend with.
The assassination of one of the guards will alert the other guards. This will stop the attack on the innocent citizen and they will draw their swords on you. This will mean you will be outnumbered and are on the defensive. Your only option is to hold defensive (Right Click / Button 1) and then either wait till they attack and you counter-attack, or wait until they finish and combo-kill them. Either way, you need to be on the defensive and whittle down the numbers.
When they are all down on the floor, you will need to lock onto the citizen that you have just saved from torture. Depending on their type, which is below, they will assist you in your fight against the guards, in case you are in trouble.
Still, it is useful to save the citizens, not because it will spawn scholars and vigilantes, it will also add to your sync count. With your sync count, the more you save, the higher syncs you get, and that means more health basically.
Scholars
The guards do not like someone preaching how their religion is wrong, and for that, they will bash up the scholars that are against them. This will often be in the form of a man that is wearing a white robe. On the map, this is represented by a semi-circle circumference and a dot in the middle. Sort of like this:
_
/ .\
If you save the scholar, you will get his protection against the guards via a group of Scholars. You can blend into the Scholars and this will decrease the attention you have drawn via the guards and they are currently chasing you. Also, this will get you into areas, such as past city gates, where the guards will normally attack you.
Even after you have saved them, the scholars will continue to wonder around
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