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Tracking Rogue Units
ARC Raiders

Tracking Rogue Units

Learn how to track and deal with rogue units in ARC Raiders. This guide covers objectives, rewards, and strategies for completing related quests efficiently.

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Learn how to track and deal with rogue units in ARC Raiders. This guide covers objectives, rewards, and strategies for completing related quests efficiently.

This section details how to track and deal with rogue units in ARC Raiders. Quests related to rogue units often involve locating specific enemies or items, and completing objectives within various zones.

Walkthrough
  1. 1
    Picking Up The Pieces: Visit any area with a loot category icon and loot 3 containers.
  2. 2
    Clearer Skies: Destroy 3 ARC enemies and gather 3 ARC Alloy for Shani.
  3. 3
    Trash Into Treasure: Obtain 6 Wires and 1 Battery.
  4. 4
    Off The Radar: Visit a field depot and repair the antenna on its roof in a single round.
  5. 5
    A Bad Feeling: Find and search any ARC Probe or ARC Courier.
  6. 6
    The Right Tool: Destroy a Fireball, a Hornet, and a Turret.
  7. 7
    Hatch Repairs: Repair leaking hydraulic pipes near a Raider Hatch and search for a hatch key nearby.
  8. 8
    Safe Passage: Destroy 2 ARC enemies using explosive grenades.
  9. 9
    Down To Earth: Visit a Field Depot, deliver a Field Crate to a Supply Station, and collect the reward in one round.
  10. 10
    The Trifecta: Destroy a Hornet and get its driver for Shani, destroy a Snitch and get its scanner for Shani, and destroy a Wasp and get its driver for Shani.
  11. 11
    A Better Use: Request and loot a Supply Drop from a Call Station.
  12. 12
    What Goes Around: Destroy any ARC enemy using a Fireball Burner.
  13. 13
    Sparks Fly: Destroy a Hornet with a Trigger 'Nade or Snap Blast.
  14. 14
    Greasing Her Palms: Visit specific locations in Dam Battlegrounds, Spaceport, and Buried City: the Locked Room in Water Treatment Control, rocket thrusters outside Rocket Assembly, and the barricaded area on floor 6 of the Space Travel Building.
  15. 15
    A First Foothold: Stabilize the observation deck near Ridgeline, enable the comms terminal near Olive Grove, rotate satellite dishes on the church roof north of Data Vault, and nail down roof plates on the Raider structure near Trapper's Glade.
  16. 16
    Dormant Barons: Loot a Baron husk.
  17. 17
    Mixed Signals: Destroy an ARC Surveyor and obtain 1 Surveyor Vault.
  18. 18
    What We Left Behind: Search 2 containers in the Raider Camp beneath the Parking Garage in Buried City, search for anything significant in the South Swamp Outpost in Dam Battlegrounds, and search for anything significant in Bilguun's Hideout next to Container Storage in Spaceport.
  19. 19
    Doctor's Orders: Obtain 2 Antiseptic, 1 Syringe, 1 Durable Cloth, and 1 Great Mullein.
  20. 20
    Medical Merchandise: Search 2 containers in the Departure Building's exam rooms in Spaceport, search 3 containers in the Hospital in Buried City, and search 2 containers in the Research & Administration building's medical room in Dam Battlegrounds.
  21. 21
    A Reveal in Ruins: Search for an ESR Analyzer inside any pharmacy in Buried City and deliver it to Lance.
  22. 22
    Broken Monument: Reach the hallowed grounds by the Scrap Yard, search for a compass near broken-down vehicles, search for a video tape near cylindrical containers, search for old field rations in the Raider camp, and deliver the First Wave Tape, Compass, and Rations to Tian Wen.
  23. 23
    Marked for Death: Reach the Su Durante Warehouses in the Outskirts in Buried City.
  24. 24
    Straight Record: Reach Victory Ridge, find the old EMP trap, disable its three power switches, and then shut down the trap.
  25. 25
    A Lay of the Land: Reach the Jiangsu Warehouse, find shipping notes in the foreman's office, locate scanners on the upper floor of Control Tower A6, and deliver 1 LiDAR Scanners to Shani.
Tips
  • Quests are available from traders.
  • There are currently 72 Quests in the game.
  • Items can already be in your stash to complete tasks.
  • Items needed for quests are not consumed upon completion.
  • Glowing yellow objects in the world indicate quest interaction areas or items.
  • Quest progression is shared, so teammates' actions count towards completion.
  • The exact order of quests can vary based on the branches you take.

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