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water Pump: (2)
Anno 1404

water Pump: (2)

Learn how to build and manage water pumps in Anno 1404. This guide covers essential steps for efficient water management and resource production to help your settlement thrive.

By ···10 min read·Multi-source verified
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Learn how to build and manage water pumps in Anno 1404. This guide covers essential steps for efficient water management and resource production to help your settlement thrive.

Walkthrough
  1. 1
    Starting Out: If you begin with only a ship or an escort, purchase all available wood from Lord Northburgh's Warehouse. For an aggressive start, also buy all available tools.
  2. 2
    Island Selection: Choose a large, flat island with no lakes, close to a neutral port, centrally located, and possessing Cider and Hemp fertility, along with at least two Stone and two Iron Ore deposits. Settle on the southern end.
  3. 3
    Initial Settlement: Immediately after establishing your warehouse, build three woodcutters and two Fisherman's Huts connected to the port.
  4. 4
    Housing and Taxes: Build a Marketplace and surround it with as many houses as your initial wood supply allows. Increase taxes from 'Euphoric' to 'Happy' to encourage new settlers while boosting income. Once houses are full, raise taxes to 'Calm' but revert to 'Euphoric' for ascension.
  5. 5
    Cider Production: Once you have 60 peasants, build one or two Cider farms connected to a warehouse. Cider increases tax revenue and is necessary for citizens to ascend. A Chapel is not needed until peasants are satisfied with cider.
  6. 6
    Exploration: Send your Flagship to explore the archipelago to claim good islands. Visit Northburgh again to buy a Diplomatic Scroll with honor points, then deliver it to Al Zahir to receive a Caravel with resources.
  7. 7
    Stone and Tool Production: While exploring, focus on producing Stone and Tools independently. Block ascension rights after reaching 16 Citizen houses (240 capacity) to conserve tools. Build basic necessities like Fish, Cider, and a Chapel. Construct Stonemason's huts for stone and set up your Iron Ore mine, Charcoal burner, and Tool maker's workshops.
  8. 8
    Citizen Needs: Once Tool production is stable, satisfy Citizen needs for Linen Garments (Hemp Farms and Weavers Huts) and Ropes (Hemp Farms and Rope Yards). Set up a second Tool chain. Implement fire protection with Carpenters or Fire stations once you exceed 355 Citizens.
  9. 9
    Oriental Settlement: Settle a large Oriental island with Spices and Dates fertility. Build 10 Nomad Houses to enable Spice production. Establish Date plantations and Noria for Dates. Deliver Spices to your northern island via a Trade Route. Aim for 440 Nomads to unlock buildings and gain honor rewards. Build Milk farms and consider raising taxes to 'Calm' when houses are full. Build a Stonecutter's hut for local construction needs.
  10. 10
    Northern Development: With Spices from the south, Citizens can ascend to Patricians. Settle a new northern island with Brine deposits, a river, and Crop and Herb fertility. Establish production chains for Bread, Beer, and Leather Jerkins, and set up trade routes to deliver them to your main island. Sell surplus goods. Upgrade trading fleets of Al Vizir and Northburgh using honor points.
Tips
  • Prioritize securing good islands early by exploring aggressively.
  • Manage taxes carefully to balance income and settler growth/ascension.
  • Efficiently set up production chains to become independent of NPC purchases.
  • Utilize trade routes effectively for resource distribution and income generation.
  • Conserve tools by limiting unnecessary house upgrades until tool production is robust.

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