Master the "All for One and One for All" guide in Anno 1404. Learn island selection, settlement building, resource management, and expansion strategies for a thriving empire.
Walkthrough
- 1Starting Out: Purchase all available wood and tools from Lord Northburgh. Settle on a large, flat island with Cider and Hemp fertility, and at least two Stone and Iron Ore deposits. Settle on the southern end.
- 2First Settlement: Build three woodcutters, two Fisherman's Huts, and a Marketplace surrounded by houses. Increase taxes to 'Happy' or 'Calm' as housing fills. Build Cider farms once 60 peasants settle.
- 3Exploration: Use your Flagship to explore the archipelago, claim good islands, and visit Northburgh to buy a Diplomatic Scroll. Deliver it to Al Zahir for resources.
- 4Stone and Tool Production: Prioritize producing Stone and Tools independently. Build Stonemason's huts and an Iron Ore mine, Charcoal burner, and two Tool maker's workshops. Limit house upgrades to conserve tools.
- 5Satisfying Citizen Needs: Produce Linen Garments (Hemp Farms, Weavers Hut) and Ropes (Hemp Farms, Rope Yards). Set up a second Tools chain. Implement Fire stations for fire protection once you pass 355 Citizens.
- 6Developing the Orient: Settle a large Oriental island with Spices and Dates fertility. Build 10 Nomad Houses, Date plantations, and Spice plantations. Trade Spices to your northern island. Aim for 440 Nomads for building access and honor rewards. Build Milk farms and consider a Stonecutter's hut.
- 7Developing the North Further: With Spices, Citizens can become Patricians. Settle a new northern island with Brine deposits, a river, and Crop/Herb fertility. Produce Bread, Beer, and Leather Jerkins, and sell surplus. Upgrade trading fleets of Al Vizir and Northburgh.
Tips
- Restart if an AI claims the best island before you.
- Place woodcutters with space for 100% efficiency and use Trees to fill gaps.
- Build Fisherman's Huts adjacent to the warehouse port.
- Adjust taxes strategically for income and population growth.
- Use Fire stations over Carpenter's Guilds for cost-efficiency in fire protection.
- Prioritize Spice and Date production on the Oriental island for trade.
- Produce surplus goods for trade and income.
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