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Fury
Captain Blood

Fury

Learn how to effectively use the Fury unit in Captain Blood. Discover its stats, special attributes, strengths, weaknesses, and strategies for taking down priority targets.

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Learn how to effectively use the Fury unit in Captain Blood. Discover its stats, special attributes, strengths, weaknesses, and strategies for taking down priority targets.

Stats / Weaknesses:

  • Site: Temple
  • Mana Cost: 25
  • Research: 1125 experience
  • Attack: 6
  • Range: 1
  • Defense: 3
  • Move: 4
  • Hit Points: 40
  • Gradually loses life.
  • Once ordered to attack a target, you are no longer able to issue orders to the Fury or change the target.
  • If the target of the Fury dies while the Fury is still alive, the Fury reverts into a Basal Golem.
  • Immune to Berserker Brew, Boar Burger, and Healing Salve items.
  • Immune to all spells except "Steal" and "Flame".
  • Immune to all attacks except by a creature targeted by the Fury.
  • Free movement in all terrain (flying).
  • Unable to pass through other units.

Strategy:

  • Furies are exceptional for killing priority targets in heavily defended situations due to their immunities.
  • They are great for chasing down harassers, hard-to-reach enemies, enemies carrying valuable items, or units using disruptive spells like Nymphs or Wraiths.
  • They can also be used to take down powerful neutral units guarding choke points without being vulnerable to distractions.
  • To counter a Fury, surround its target with other units; the Fury will be unable to pass through and will eventually die from its life drain.
  • Note: The in-game encyclopedia's claim that Furies are only damaged by other Furies and their target is false. A Fury can only be damaged by another Fury if both are ordered to attack each other.

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