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SC4.9------------------------------Bathhouse-----------------------------------
Tom Clancy's Splinter Cell: Chaos Theory

SC4.9------------------------------Bathhouse-----------------------------------

Guide to Tom Clancy's Splinter Cell: Chaos Theory Bathhouse mission. Learn how to gain entry, discover Shetland's contact, and tap phone lines.

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Guide to Tom Clancy's Splinter Cell: Chaos Theory Bathhouse mission. Learn how to gain entry, discover Shetland's contact, and tap phone lines.

Walkthrough
  1. 1
    From the alley, turn right and hide behind boxes. Listen to the guards' conversation.
  2. 2
    Grab the seated guard when his partner isn't looking and interrogate him. Hide his body.
  3. 3
    Use EMF vision (Electromagnetic Field vision) to locate the first phone line (1) box on the right wall and tap it.
  4. 4
    Use your OCP (Optical Camouflage Pulse) to disable the light above you.
  5. 5
    Sneak up on the investigating guard, grab him, and take him out.
  6. 6
    Proceed around the right corner and open the trap door. Head down the tunnel.
  7. 7
    At the end of the tunnel, climb the ladder and open the trap door.
  8. 8
    In the room above, wait behind a chair on the left. Grab and interrogate the guard when he sits down. Hide his body.
  9. 9
    Deal with the patrolling guard in the other end of the room by waiting in the shadows until his back is turned, then grab and dispose of him.
  10. 10
    Head up the stairs in the far left corner.
  11. 11
    Open the door at the end of the stairway hall to enter the lobby. Wait for the guards' conversation to end.
  12. 12
    Sneak to the left and grab the seated guard. Interrogate him, then dispose of him.
  13. 13
    Enter the right area where the other guard is patrolling. Stick to the wall and grab him when his back is turned, then dispose of him.
  14. 14
    Enter the sole door on the left wall, which leads to a closet. Heal up if needed using the med kit.
  15. 15
    Enter the crawlspace across the room to the right.
  16. 16
    Exit the crawlspace and move towards the far end of the room. Listen to the conversation.
  17. 17
    Use thermal vision on the cloth covering the doorway to see the men. Grab the man who sits outside your room.
  18. 18
    Bring him back into the closet and dispose of him.
  19. 19
    Leave the closet and hack the computer at the desk to turn off cameras.
  20. 20
    Head towards the double doors on the right. Wait in the doorway for a guard to stop by and grab him when his back is turned. Hide him in a corner.
  21. 21
    Climb the boxes in the right corner to find a pipe. Climb up and zipline towards a ledge.
  22. 22
    Shimmy left along the ledge to an open window and climb in.
  23. 23
    Move to the end of the hall. Grab the civilian sweeping the floor. Interrogate him for information.
  24. 24
    Warning: Choke the civilian (press L1) and hide him in a dark part of the hallway. DO NOT KILL THIS MAN OR YOU WILL FAIL THE MISSION.
  25. 25
    Head to the right in the hall the man was sweeping. Use the received keycode to open the door on the left.
  26. 26
    Enter the room and use the computer behind the desk to complete the contact primary objective and receive a new one: Eavesdrop on Shetland's meeting.
  27. 27
    Enter the crawlspace to the right of the small cabinet and plant.
  28. 28
    Exit the crawlspace and listen to the men talk.
  29. 29
    Go between the two bunkbeds and grab the man seated in front of you. Interrogate him to complete the I-SDF secondary mission: Find out who gave the I-SDF assault team their orders.
  30. 30
    Warning: Knock out this man. You may fail the mission if you kill him.
  31. 31
    Head back through the crawlspace to the previous room.
  32. 32
    Exit the room to the hallway and head right. Go down the stairs at the end of the hall.
  33. 33
    Proceed straight across the room and enter the door.
  34. 34
    Make your way through the hall and enter the door at the end to return to the lobby.
  35. 35
    Head through the dark area of the room and into the door in the far left corner.
  36. 36
    Head through the next door to the Public Bath area.
  37. 37
    Head right around the corner and enter the locker room.
  38. 38
    Proceed to the bathroom part and use thermal vision to spot the man in the left stall.
  39. 39
    Either bash him with the door or wait for him to come out and get the drop on him from behind.
  40. 40
    Interrogate him to learn that the public baths are well guarded while the pool area isn't. Hide his body.
  41. 41
    Proceed out the door by the bathroom stalls.
  42. 42
    Take your first left to head towards the pool. Cut the material and head to the end of the hall. Enter the next area.
Tips
  • Use EMF vision to locate electronic devices like phone lines.
  • OCP can be used to disable lights and distract guards.
  • Interrogating guards provides valuable information and mission progress.
  • Always hide bodies to avoid detection.
  • Choking out (non-lethal takedown) civilians and guards is often required to avoid mission failure.
  • Hacking computers can disable security systems like cameras.
  • Thermal vision is useful for detecting enemies through obstacles.
  • Listen to conversations to gather intel and identify objectives.

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