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SC4.5-------------------------------Displace-----------------------------------
Tom Clancy's Splinter Cell: Chaos Theory

SC4.5-------------------------------Displace-----------------------------------

Tom Clancy's Splinter Cell: Chaos Theory Displace walkthrough. Don't kill anyone, retrieve the server access algorithm, and access the central server.

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Tom Clancy's Splinter Cell: Chaos Theory Displace walkthrough. Don't kill anyone, retrieve the server access algorithm, and access the central server.

Walkthrough
  1. 1
    Move to the end of the alley, enter the space to the right, and wait in the shadows.
  2. 2
    Grab a patrolling guard, interrogate him, and knock him unconscious.
  3. 3
    Go to the fenced-off area at the far end, climb the fence near the left wall, and grab the man on the other side, knocking him out.
  4. 4
    Approach the breaker switch along the left wall and flip it.
  5. 5
    Leave the fenced-off area, get on the fan in the middle of the room, pick the lock on the trap, and open it.
  6. 6
    Move by the control panel and interact with it to rappel down the fan.
  7. 7
    Once at the bottom, enter the airshaft and head to the right.
  8. 8
    When you reach a grate, use your optic cable (a tool to see through grates or doors) to spy two men meeting. Wait for them to leave the room before opening the hatch and climbing down.
  9. 9
    Leave this room via the double doors and exit the secretary's office when clear.
  10. 10
    Head left, enter a door quietly, and receive a new objective: Insert tracer programs into Displace's division servers.
  11. 11
    Sneak into the room and work your way to the computer on the right side (avoiding the stairs where a man is working).
  12. 12
    Hack the computer to place your first tracer (1).
  13. 13
    Leave the way you came in and head down the hall, staying close to the right wall.
  14. 14
    Approach the second door on the right but stop when you hear a man talk. Observe his actions with the window.
  15. 15
    Wait for the men to leave the small room, then approach the door and hack the keypad.
  16. 16
    Enter the small room and exit through the other door, ensuring you close both doors.
  17. 17
    In the next room, hide by the plant on the left side of the entryway.
  18. 18
    Wait for the men to move past you and back into the small room.
  19. 19
    OCP (Overcharge Protection Circuit - a tool to manipulate electronics or create distractions) the window near you to see through it.
  20. 20
    Use your EEV (Enhanced Visuals - a type of night vision goggles) through both windows to look at the man's briefcase.
  21. 21
    Hack the briefcase remotely to complete the algorithm primary objective.
  22. 22
    OCP the window back to solid.
  23. 23
    Go around the window into the lobby area.
  24. 24
    OCP the camera above the light to cross the room on the right side.
  25. 25
    When the guard investigates, stay by the doors he enters from and grab him from behind.
  26. 26
    Interrogate him and drag him into the room he came from.
  27. 27
    Use the retinal scanner on the right side of the room to force his cooperation.
  28. 28
    Knock him unconscious in a dark corner.
  29. 29
    Enter the training room door on the left, proceed through the locker room to the workout center.
  30. 30
    Sneak on the right side of the room past the man on the computer.
  31. 31
    Approach the treadmill runner and OCP his machine to knock him out.
  32. 32
    Climb onto the small platform area near the med kit.
  33. 33
    Grab the computer man from behind and knock him out.
  34. 34
    Hack the server computer by the med kit to place another tracer (2).
  35. 35
    Use the med kit if needed and exit the room.
  36. 36
    Return to the room with the retinal scanner, grab the guard's body, and head through the door to Research & Development.
  37. 37
    Bringing the guard's body will disable the lasers in the hallway.
  38. 38
    Head to the end of the hall and approach the door.
  39. 39
    Go through the automatic door on the left and approach the room on the right.
  40. 40
    Wait for the man in the room to leave.
  41. 41
    Go through the room and into the small dark hall he entered.
  42. 42
    Hide on the far side of this hall for the man to return, then grab him.
  43. 43
    Hide him in the hall and peek into the next room.
  44. 44
    Wait for the man in the next room to start heading left, follow him, and knock him out.
  45. 45
    Return to the dark hallway for the med kit if needed.
  46. 46
    Hack the computer in the second room to get a report, completing a bonus objective.
  47. 47
    Move into the red hallway and enter the door to the turret room.
  48. 48
    Hack into the turret computer and toggle the IFF (Identification Friend or Foe - a system to distinguish friendly from enemy forces) off.
  49. 49
    Proceed across the turret room in front of the deactivated turret to a ventilation shaft at the end.
  50. 50
    Jump into the shaft and make your way through it.
  51. 51
    Proceed down the shaft and grab onto the rope.
  52. 52
    Climb down to the room below.
  53. 53
    Use the algorithm on the server in front of you, then use the computer that activates to complete the server primary objective.
  54. 54
    You will receive two new objectives: Find information linking Displace and Zherkhezhi, and Discover the real identity of Milan Nedich.
  55. 55
    Grab back onto the rope and start climbing up.
  56. 56
    A guard will enter and access the computer; climb back down, grab him, interrogate, and knock him out.
  57. 57
    Proceed out the door the man came in and into a server hallway.
  58. 58
    Go around the right side of the hall, watch for a patrolling guard, sneak up behind him, and knock him out in a dark area.
  59. 59
    Continue along the room and out the other end.
  60. 60
    Use your optic cable on the door and check the right area for a patrolling guard.
  61. 61
    If no guard is present, open the door and proceed.
Tips
  • Warning: DO NOT KILL ANYONE ON THIS MISSION. Killing any of Displace's employees will result in mission failure.
  • OCPing windows allows you to see through them temporarily.
  • Bringing a guard's body into the Research & Development hallway disables the lasers.
  • The IFF system on the turret can be toggled off to allow passage.

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