Discover how to find and utilize healing and stamina items in The Walking Dead: Saints & Sinners. Essential for survival in the flooded streets of New Orleans.
This article is about the video game. You may be looking for the series "The Walking Dead: Saints & Sinners (Series)").
The Walking Dead: Saints & Sinners is a [VR](https://en.wikipedia.org/wiki/Virtual_reality "wikipedia:Virtual reality") video game that officially launched on January 23, 2020 for PC, Oculus Rift, Steam. May 5, 2020 for PlayStation VR. October 13, 2020 for Oculus Quest.
The Walking Dead: Saints & Sinners was released physically for PlayStation VR on November 3, 2020.
The Soundtrack to the game was released on CD on October 16, 2020 and a Vinyl Record version of the Soundtrack was released on December 4, 2020.
The game is developed and published by [Skydance Interactive](https://walkingdead.fandom.com/wiki/Skydance_Interactive "Skydance Interactive") in partnership with [Skybound Entertainment](https://walkingdead.fandom.com/wiki/Skybound_Entertainment "Skybound Entertainment").
A free update, which continues the campaign, titled " [Aftershocks](https://walkingdead.fandom.com/wiki/The_Walking_Dead:_Saints_%26_Sinners_-_Aftershocks "The Walking Dead: Saints & Sinners - Aftershocks")" was released on September 23, 2021.
Contents
- 1Plot
- 2Cast
- 3Deaths
- 4DLCs
- 5Different Editions
- 5.1Digital Editions
- 5.1.1Standard Edition
- 5.1.2Tourist Edition
- 5.1.3Tower Edition
- 5.2Physical Editions
- 5.2.1Complete Edition (PlayStation VR Only)
- 5.1Digital Editions
- 6Soundtrack
- 6.1The Walking Dead: Saints & Sinners (Original Soundtrack / Complete Collection)
- 7Marketing
- 8The Apocalypse Games
- 9Promotional Material
- 9.1Trailer
- 9.2Sneak Peak
- 10Reception
- 11Trivia
- 12References
- 13External Links
Plot
"Set in the flooded remains of New Orleans, the game will challenge players to make their way through the iconic quarters, as they explore what has become a brutal, unforgiving wasteland. Players will have to deal with others struggling to survive in what remains of this once vibrant city. In the world of The Walking Dead, the walkers are the least of your problems. Will you choose the path of a saint, or that of a sinner? You have watched and played in the world of The Walking Dead, now, get ready to Live it."_[1]_
Prior to the fall of civilization as a result of the [walker](https://walkingdead.fandom.com/wiki/Zombies "Zombies") apocalypse, the city of New Orleans, Louisiana had been decimated by a large hurricane, flooding many areas of the city and leaving multiple people stranded and in need of government aid. A hidden supply bunker filled with a city's worth of food, medicine, and military-grade weapons and ammunition (colloquially known as "the Reserve") had supposedly been constructed years prior and stocked fully in the event of such an emergency, but due to government incompetence, was never located or opened. When the outbreak occurred, the US government quickly became overwhelmed, and the Reserve was left untouched as the entire nation fell into disarray. Thought to be a myth by some and a veritable treasure trove by others, the bunker has since been hunted down by survivors throughout the desecrated and submerged remains of New Orleans, to no avail.
Simultaneously, an authoritarian group of survivors known as The Tower "The Tower (Saints & Sinners)"), lead by a woman named Mama "Mama (Saints & Sinners)"), was formed in response to the apocalypse, and took occupancy in a massive skyscraper in the center of the city after clearing its many floors of the undead. As time went on, the Tower became populated with hundreds of survivors, many of which fanatically loyal to the group and its regime, and grew to be impressively stocked, even without the aid of the Reserve. However, due to the Tower's fervency at banishing any rule-breakers or people seen as unable to properly contribute to fend for themselves into the deadly streets of the city, and their employment of extreme corporal punishment (namely, making people walk off of the roof of the skyscraper while at gunpoint), a second group predominantly composed of Tower exiles was founded across the city by an ex-Tower member named Jean-Baptiste "Jean-Baptiste (Saints & Sinners)"), referred to by others as "J.B." The group, known as [the Reclaimed](https://walkingdead.fandom.com/wiki/The_Reclaimed "The Reclaimed"), began revering J.B. and his words (broadcasted daily on a local radio frequency) with cultish fanaticism, similarly grew both in number and power whilst employing a voodoo-inspired motif combined with brutal, guerrilla warfare tactics, all with the intent of overthrowing the Tower and replacing them as the controlling force of the city.
One year into the outbreak, an unnamed survivor know only as " The Tourist "Tourist (Saints & Sinners)")" meets an old man named Henri "Henri Lafayette (Saints & Sinners)") in the bayous, who has heard about the Tourist's past escapades. The two sit together, and Henri informs them about the state of the city, its post-apocalyptic political landscape, and the Reserve. Henri warns the Tourist that the city is on the brink of an all-out war between the Tower and the Reclaimed, with the two groups' increasingly desperate attempts at locating the Reserve and its contents leading to an inevitable, final, catastrophic conflict between the two. Henri tells the Tourist that he has been getting close to finding the exact whereabouts of the Reserve, and is willing to provide them with a fifty-fifty split of all the supplies inside if they help him locate and access it before either the Tower or the Reclaimed manage to.
One week after meeting with Henri, The Tourist makes their way into the city by boat through the flooded streets, but is swarmed by walkers in the water, and is forced to abandon the vehicle. They make their way ashore and find their way into an old cemetery where Henri told them he has been holing up in and would meet up with them at. Walking through the cemetery, the Tourist finds several notes on dead Tower soldiers that indicate a " traitor "May Benoit (Saints & Sinners)")" and her daughter "Ambre Benoit (Saints & Sinners)"), who are in possession of a 'key', are imperative to finding and accessing the Reserve. The Tourist also comes across a marked photo of a statue located in the cemetery and continues forward, getting to the center of the cemetery, where Henri's base - an abandoned but well-stocked bus - is located,
However, by the time they arrive, they find Henri having been strung up by the Reclaimed, still alive but brutally tortured and on the verge of death. In his final moments, Henri tells the tourist that the Tower and the Reclaimed soldiers who both came to get the location of the Reserve from him wound up killing one another in a massive firefight. Henri encourages the Tourist to finish his work and to find the Reserve, and that he wants his half of the supplies inside to go to an unspecified woman and her daughter in his stead. As he asks for the Tourist to save the two of them and let both factions perish, he succumbs to his wounds, and gives one final message: "waterfall." Upon his death, the player is given the choice to put Henri down before reanimation, after reanimation, or to leave him tied up as a walker.
Inside of the bus, the Tourist finds a two-way radio set up with personal encryption installed by Henri, but with a microphone missing. Reading through Henri's notes, the Tourist finds out he was attempting to contact 'Frequency 61' with the callsign 'Waterfall', as per a lead found in an old US Army handbook about military command-and-control procedure. Following where Henri left off in his notes, the Tourist takes Henri's handmade skiff through the flooded New Orleans streets to the Garden District to locate and retrieve a radio microphone, with which Henri used to record music before the outbreak.
Exploring the Garden District, now referred to as "The Shallows" by the residents of the city, the Tourist comes across multiple walkers, a few survivors, and multiple fliers set up by the Tower soldiers. The fliers detail the aforementioned "traitor", the woman that Henri had spoken about before dying, named May Benoit, and her daughter, Ambre. The two, who had been previous members of the Tower, enlisted the aid of Henri to help them escape the fascist reign of Mama and her second-in -command, Georgia "Georgia (Saints & Sinners)"). After leaving the Tower, May rejected joining the Reclaimed, instead opting to gather sufficie
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