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The Legend of Zelda: Four Swords Adventures

The Legend of Zelda: Four Swords Adventures

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Embark on a legendary adventure across Hyrule with The Legend of Zelda: Four Swords Adventures. Master the shared strengths of the Four Links as you conquer treacherous stages and collect vital items to defeat the evil Vaati. This cooperative multiplayer experience on the GameCube lets you team up with friends to overcome challenges, making it a unique entry in the Zelda series.

This guide covers everything you need to know to fully experience Four Swords Adventures. We detail how to navigate each stage, defeat bosses like Vaati, and find all the hidden collectibles. If you're aiming to achieve Gold Medals or simply want to overcome the toughest challenges, this walkthrough will provide the strategies and tips you need.

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Welcome to Four Swords Adventures! This guide will help you get started with controlling multiple Links, navigating unique stages, and mastering the game's mechanics. Let's play!

Hey there! So you're diving into _The Legend of Zelda: Four Swords Adventures_? Awesome choice! This game is a bit different from the others in the series, especially since it's the only one that really lets you play with friends (or, you know, control four Links yourself!). Think of this as your friendly guide to getting the hang of it. This game is the eleventh main installment in _The Legend of Zelda_ series, and it's got a cool look that blends elements from _Four Swords_ and _A Link to the Past_. What's really unique here is how it handles multiplayer in the main story. Plus, it's the first time you'll be juggling multiple Links as a single player. Don't worry, the game gives you ways to manage them, like using formations. It also breaks up the world into distinct stages and levels, which you can actually replay after you've beaten them. Pretty neat, right? While it's a fresh take on _Zelda_ gameplay, you'll see a lot of inspiration from _A Link to the Past_ in its music, graphics, and even some locations. It's a fun mix! ## Contents * Story * Intro * Hyrulean Adventure * Timeline Placement * Gameplay * Game Information * Development * Graphics * Audio * Speedrun Records * Listings * Characters * Bosses * Enemies * Stages * Items * Translations * Credits * Glitches * Reception * Trivia * Nomenclature * Gallery * External links * References | [![FSA Princess Zelda Sprite]()](https://zelda.fandom.com/wiki/Characters_in_Four_Swords_Adventures "Characters in Four Swords Adventures")
[Characters](https://zelda.fandom.com/wiki/Characters_in_Four_Swords_Adventures "Characters in Four Swords Adventures")
[![FSA Manhandla Sprite]()](https://zelda.fandom.com/wiki/Bosses_in_Four_Swords_Adventures "Bosses in Four Swords Adventures")
[Bosses](https://zelda.fandom.com/wiki/Bosses_in_Four_Swords_Adventures "Bosses in Four Swords Adventures")
[![FSA Red Octorok Sprite]()](https://zelda.fandom.com/wiki/Enemies_in_Four_Swords_Adventures "Enemies in Four Swords Adventures")
[Enemies](https://zelda.fandom.com/wiki/Enemies_in_Four_Swords_Adventures "Enemies in Four Swords Adventures")
[![FSA Big Key Sprite]()](https://zelda.fandom.com/wiki/Stages_in_Four_Swords_Adventures "Stages in Four Swords Adventures")
[Stages](https://zelda.fandom.com/wiki/Stages_in_Four_Swords_Adventures "Stages in Four Swords Adventures")
[![FSA Bow Sprite 2]()](https://zelda.fandom.com/wiki/Items_in_Four_Swords_Adventures "Items in Four Swords Adventures")
[Items](https://zelda.fandom.com/wiki/Items_in_Four_Swords_Adventures "Items in Four Swords Adventures")
[![FSA Magic Book Sprite]()](https://zelda.fandom.com/wiki/Four_Swords_Adventures_Translations "Four Swords Adventures Translations")
[Translations](https://zelda.fandom.com/wiki/Four_Swords_Adventures_Translations "Four Swords Adventures Translations")
[![FSA Green Royal Jewel Sprite]()](https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Four_Swords_Adventures/Credits "The Legend of Zelda: Four Swords Adventures/Credits")
[Credits](https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Four_Swords_Adventures/Credits "The Legend of Zelda: Four Swords Adventures/Credits") | Quick Links _The Legend of Zelda: Four Swords Adventures_ is the eleventh main installment of _The Legend of Zelda_ series "The Legend of Zelda (series)"). It incorporates a graphical style that combines _[Four Swords](https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Four_Swords "The Legend of Zelda: Four Swords")_ and _[A Link to the Past](https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past "The Legend of Zelda: A Link to the Past")_. It is the only console _Zelda_ title to date to incorporate multiplayer elements into its main campaign. Because of its single-player elements, _Four Swords Adventures_ is also the first game in the series to allow a single player to control more than one Link at once, and it utilizes various methods to allow the player to make use of the four Links, such as formations. Also, it is the only title to break locations and temples up into succinct, separate stages and levels which can be replayed even after beating them once. The game itself, though an innovation in _Zelda_ gameplay, is heavily inspired by the music, graphics, and locations of _A Link to the Past_. ## Contents * Story * Intro * Hyrulean Adventure * Timeline Placement * Gameplay * Game Information * Development * Graphics * Audio * Speedrun Records * Listings * Characters * Bosses * Enemies * Stages * Items * Translations * Credits * Glitches * Reception * Trivia * Nomenclature * Gallery * External links * References

----------------------------------[Nintendo DSiWare]---------------------------

Discover the Nintendo DSiWare version of The Legend of Zelda: Four Swords Anniversary Edition! Learn about gameplay, controls, and the initial stages in this guide.

Hey there! So, you're diving into The Legend of Zelda: Four Swords Anniversary Edition on your DSi or 3DS? Awesome choice! Nintendo put out this cool version to celebrate Zelda's 25th anniversary, and it was even a free download for a while. Whether you're playing solo or with up to three friends, you'll be teaming up to solve puzzles and take down baddies.

If you're flying solo, you'll be controlling the Green Link and can pick one of the other Links (Red, Blue, or Purple) to be your buddy. The main goal is to help Princess Zelda, who's been nabbed by the evil Vaati, and grab as many Rupees as you can along the way. It's all about teamwork, whether you're coordinating two Links on your own or coordinating with friends.

Just a heads-up, this guide is written with the single-player experience in mind, so things might feel a bit different if you're playing with others.

Getting Started: The First Stages

To get your bearings, I really recommend starting in the Chambers of Insight. It's the perfect place to learn the ropes and get a feel for all the items and mechanics.

Here's a look at the stages you'll encounter initially:

  • Chambers of Insight
  • Sea of Trees
  • Talus Cave
  • Death Mountain

Once you snag all three silver keys, you'll unlock the path to Vaati's Palace. But don't worry, the adventure doesn't stop there! You'll unlock more levels in this order:

  • Realm of Memories - Right Door
  • Realm of Memories - Left Door

Controls Quick Guide:

  • D-pad: Move around.
  • B button: Use your sword (hold it down to charge a Spin Attack) or back out of menus.
  • A button: Grab, pick up, throw items, swap sub-items, accept prompts, talk to characters, or swim.
  • Y button: Use your currently equipped item.
  • X button: This is your Regroup/Group Action Setup button in single-player mode.
  • L and R buttons: Switch between your different Links when playing solo.
  • Start button: Opens the pause menu.

Inside the Chambers of Insight: Your First Steps

When you first enter the Chambers of Insight, you'll meet a helper who welcomes you. They'll point you towards another helper to the north. Chat with that second helper, and the bricks above will vanish, revealing warp zones. To get through, have one Link step into the left warp circle, then quickly switch to the other Link and have them step into the right one. You can also make this easier by having one Link step on a circle, then pressing the X button to have your other Link join them. This area is designed to teach you the absolute basics of how the game works!

Basic Training 1

Master Basic Training 1 in The Legend of Zelda: Four Swords Adventures. Learn about Rupees, sword combat, pushing blocks, and more.

Walkthrough
  1. 1
    Have each Link collect the Red Rupees on their side.
  2. 2
    A helper will explain Rupees, which cost 50 Rupees to revive a fallen Link, with the cost increasing per revival.
  3. 3
    Another helper explains Seeds: Red Razor Seeds (increase power), Blue Armor Seeds (increase defense), and Green Pegasus Seeds (increase speed), boosting power up to two levels.
  4. 4
    The helper below explains using your Sword by pressing the B button to chop bushes.
  5. 5
    Hold the B button then release it to perform a Spin Attack.
  6. 6
    Step on floor buttons to reveal treasure chests, unlock paths, and reveal hidden objects and passages.
  7. 7
    Step on the outer floor buttons for treasure chests.
  8. 8
    Position the Links on the inner floor buttons simultaneously to open the next passage.
  9. 9
    Walk up to a gray block and push it in the direction you are moving to move it forward.
  10. 10
    Collect the treasure chests containing 2 Gold Rupee Shards (4 Gold Rupee Shards are worth 500 Rupees).
  11. 11
    Press X to Regroup and perform a team push to move big blocks with both Links.
  12. 12
    Collect the treasure chest on the left worth 50 Rupees (Big Green One).
  13. 13
    Have both Links strike the fireplace simultaneously with their swords to set it ablaze, opening the next area.
  14. 14
    Push or pull statues into two of the four floor buttons and have the Links step on the other two to proceed.
  15. 15
    Step on the switch together to make Ropes (snakes) appear.
  16. 16
    Kill the Ropes, watching out for pits hidden by bushes.
  17. 17
    Fairies can replenish your health.
  18. 18
    The left treasure chest contains a key to open the way to the right.
  19. 19
    Ride the moving platform over the pit.
  20. 20
    Collect the key in the treasure chest at the end.
  21. 21
    Use the key to get past the key block above.
  22. 22
    Enter the water and swim to the other side. Deep water is darker than shallow water.
  23. 23
    Beware of whirlpools, currents, and rapids. Currents are darker than rapids and you can swim against them, while rapids are too strong to swim through.
  24. 24
    Swim ahead to dry land.
  25. 25
    Use your swords to chip away at the cracked wall to destroy it.
  26. 26
    Open the bomb in the left chest.
  27. 27
    Move right through the hole in the wall.
  28. 28
    Collect the rupees upstairs, including the one in the chest worth 20.
  29. 29
    A helper explains switching items. Ignore the shields if you already have one.
  30. 30
    Ready your shield and hold the Y button to knock Togezos on their backs and slash them.
  31. 31
    Defeat all Togezos to proceed.
  32. 32
    Get the gnat hat and press the Y button to shrink down in size and go through small holes.
  33. 33
    To cross the pit, you can ride tiny platforms or toss another Link across. Tossing a Link is safer.
  34. 34
    Shrink again when across to proceed south.
  35. 35
    Only Links of matching colors can walk on color-coded paths that flash; other color Links will fall.
  36. 36
    Tiles are similar; only specific Links can see tiles of like color, but any Link can walk on them in that path. These paths will be invisible to other colors but flash when stepped on.
  37. 37
    Step on the button to make the directional platform appear. Guide it to where you need to go.
  38. 38
    Beware of spikes as the ice is slippery.
  39. 39
    In the next area, slash the balls into the holes for bonus rupees.
  40. 40
    The path opens once all 6 balls are in place.
  41. 41
    Go through and step on the big button.
  42. 42
    Defeat the knight by staying away as it swings its mace and launches it. When it retracts, it will pause, allowing you to get in a few shots. Run away and repeat.
  43. 43
    You will get a big blue Rupee worth 100.
  44. 44
    Proceed and step on the warp circles to return to the main area.
Tips
  • Rupees: Red Rupees are worth 20, Blue Rupees are worth 5, and Green Rupees are worth 1.
  • Reviving a Link costs 50 Rupees initially, with the cost increasing for subsequent revivals.
  • Gold Rupee Shards: 4 Gold Rupee Shards are worth 500 Rupees.
  • A Big Green Rupee treasure chest is worth 50 Rupees.
  • A Big Blue Rupee is worth 100.
  • Fairies can replenish your health.
  • When crossing pits, tossing another Link is safer than riding tiny platforms.
  • When fighting the knight, wait for it to retract its mace before attacking.

Bomb Training

Learn how to use bombs to clear cracked walls and activate switches in The Legend of Zelda: Four Swords Adventures Bomb Training.

Walkthrough
  1. 1
    Obtain the Bomb.
  2. 2
    Toss the Bomb at a cracked wall. If left alone, it will flash red and explode in a few seconds.
  3. 3
    Press the Y button to make the Bomb explode immediately.
  4. 4
    Blow up the section of the cracked wall behind the big stone.
  5. 5
    Use a Team push to push the big stone back.
  6. 6
    Blow up either the left or right side of the cracked wall to create a hole and proceed north.
  7. 7
    Some weak walls are not obvious. Hold B and touch the wall; listen for a strange sound. This part can be blown up by the Bomb.
  8. 8
    Proceed east.
  9. 9
    Throw the Bomb at the switch to form a bridge.
  10. 10
    Cross the bridge.
  11. 11
    Have one Link use the Gnat Cap to go through the small tunnel.
  12. 12
    Regroup with the other Links.
  13. 13
    Blow up the next section of the wall.
  14. 14
    Take this path to the exit.
Tips
  • Pressing Y makes the Bomb explode immediately.
  • Weak walls may not be obvious; listen for a strange sound when touching them while holding B.

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