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Basic Training 1
The Legend of Zelda: Four Swords Adventures

Basic Training 1

Master Basic Training 1 in The Legend of Zelda: Four Swords Adventures. Learn about Rupees, sword combat, pushing blocks, and more.

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Master Basic Training 1 in The Legend of Zelda: Four Swords Adventures. Learn about Rupees, sword combat, pushing blocks, and more.

Walkthrough
  1. 1
    Have each Link collect the Red Rupees on their side.
  2. 2
    A helper will explain Rupees, which cost 50 Rupees to revive a fallen Link, with the cost increasing per revival.
  3. 3
    Another helper explains Seeds: Red Razor Seeds (increase power), Blue Armor Seeds (increase defense), and Green Pegasus Seeds (increase speed), boosting power up to two levels.
  4. 4
    The helper below explains using your Sword by pressing the B button to chop bushes.
  5. 5
    Hold the B button then release it to perform a Spin Attack.
  6. 6
    Step on floor buttons to reveal treasure chests, unlock paths, and reveal hidden objects and passages.
  7. 7
    Step on the outer floor buttons for treasure chests.
  8. 8
    Position the Links on the inner floor buttons simultaneously to open the next passage.
  9. 9
    Walk up to a gray block and push it in the direction you are moving to move it forward.
  10. 10
    Collect the treasure chests containing 2 Gold Rupee Shards (4 Gold Rupee Shards are worth 500 Rupees).
  11. 11
    Press X to Regroup and perform a team push to move big blocks with both Links.
  12. 12
    Collect the treasure chest on the left worth 50 Rupees (Big Green One).
  13. 13
    Have both Links strike the fireplace simultaneously with their swords to set it ablaze, opening the next area.
  14. 14
    Push or pull statues into two of the four floor buttons and have the Links step on the other two to proceed.
  15. 15
    Step on the switch together to make Ropes (snakes) appear.
  16. 16
    Kill the Ropes, watching out for pits hidden by bushes.
  17. 17
    Fairies can replenish your health.
  18. 18
    The left treasure chest contains a key to open the way to the right.
  19. 19
    Ride the moving platform over the pit.
  20. 20
    Collect the key in the treasure chest at the end.
  21. 21
    Use the key to get past the key block above.
  22. 22
    Enter the water and swim to the other side. Deep water is darker than shallow water.
  23. 23
    Beware of whirlpools, currents, and rapids. Currents are darker than rapids and you can swim against them, while rapids are too strong to swim through.
  24. 24
    Swim ahead to dry land.
  25. 25
    Use your swords to chip away at the cracked wall to destroy it.
  26. 26
    Open the bomb in the left chest.
  27. 27
    Move right through the hole in the wall.
  28. 28
    Collect the rupees upstairs, including the one in the chest worth 20.
  29. 29
    A helper explains switching items. Ignore the shields if you already have one.
  30. 30
    Ready your shield and hold the Y button to knock Togezos on their backs and slash them.
  31. 31
    Defeat all Togezos to proceed.
  32. 32
    Get the gnat hat and press the Y button to shrink down in size and go through small holes.
  33. 33
    To cross the pit, you can ride tiny platforms or toss another Link across. Tossing a Link is safer.
  34. 34
    Shrink again when across to proceed south.
  35. 35
    Only Links of matching colors can walk on color-coded paths that flash; other color Links will fall.
  36. 36
    Tiles are similar; only specific Links can see tiles of like color, but any Link can walk on them in that path. These paths will be invisible to other colors but flash when stepped on.
  37. 37
    Step on the button to make the directional platform appear. Guide it to where you need to go.
  38. 38
    Beware of spikes as the ice is slippery.
  39. 39
    In the next area, slash the balls into the holes for bonus rupees.
  40. 40
    The path opens once all 6 balls are in place.
  41. 41
    Go through and step on the big button.
  42. 42
    Defeat the knight by staying away as it swings its mace and launches it. When it retracts, it will pause, allowing you to get in a few shots. Run away and repeat.
  43. 43
    You will get a big blue Rupee worth 100.
  44. 44
    Proceed and step on the warp circles to return to the main area.
Tips
  • Rupees: Red Rupees are worth 20, Blue Rupees are worth 5, and Green Rupees are worth 1.
  • Reviving a Link costs 50 Rupees initially, with the cost increasing for subsequent revivals.
  • Gold Rupee Shards: 4 Gold Rupee Shards are worth 500 Rupees.
  • A Big Green Rupee treasure chest is worth 50 Rupees.
  • A Big Blue Rupee is worth 100.
  • Fairies can replenish your health.
  • When crossing pits, tossing another Link is safer than riding tiny platforms.
  • When fighting the knight, wait for it to retract its mace before attacking.

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