Master Tempest Rising's Dawn of War with tips on Wargear, difficulty, and unit abilities. Get better gear on Primarch difficulty.
Walkthrough
- 1You will receive MORE and BETTER Wargear in Primarch difficulty compared to lower settings.
- 2Use [STIMULANT KITS] to heal squads in range and revive fallen squad leaders in range.
- 3Clear garrisoned structures easily with [FRAG GRENADE], [DEMOLITION CHARGE], [MASTER-CRAFTED GRENADE], [HIGH-POWERED SHOT], or [EXPLOSIVE SHOT].
- 4Eliminate whole squads of infantry with the Force Commander's [BATTLE CRY] special melee attacks.
- 5Use [MELTA-BOMBS] to accurately destroy enemy armored vehicles and walkers quickly.
- 6Destroy enemy turrets and hive nodes easily with Avitus' [FOCUS FIRE] or Cyrus' [INFILTRATE][DEMOLITION CHARGE] combo.
- 7Tank large crowds of enemies or powerful Boss-type units with Tarkus' [TAUNT][TACTICAL ADVANCE][I SHALL NOT FALL] combo.
- 8The Force Commander has the highest armor potential and ability to use [IRON HALO] shielding, making him a great spearhead for most engagements.
- 9[CLUSTER MINES] are VERY effective against slow, hulking walkers such as Carnifexes, DeffDreads, and Wraithlords.
- 10Prove enemies wrong who try to kill Cyrus by stunning them with the [INFILTRATE][DROP SMOKE] ability.
- 11During [DEFEND MISSIONS], equip Tarkus with [ROSARIUS], [GRENADES], and [STIMULANT KITS], and equip Cyrus with [CLUSTER MINES], [LOCATOR BEACONS], and [SIGNUM].
- 12Strategic assets like Arrays, Foundries, and Shrines actively heal your units and reinforce your squad. Relay Beacons only provide squad reinforcement.
- 13Be careful when using [REMOTE DETONATION CHARGES] as they are HIGHLY DAMAGING to both enemies and ally squads.
- 14During [DEFEND MISSIONS], it is better to attack the enemy wave rather than being overwhelmed at the generators.
- 15Shoot supply crates to reveal their contents. Collect needed supplies by clicking them through the Fog of War (the area of the map you cannot see).
- 16Drag and drop Wargear to the Librarium at the Squad Loadout Screen to receive bonus Experience points.
- 17Memorize command shortcuts like (A-key) for Attack-Move or (X-key) for Fall Back!
- 18Your squads will ALWAYS enter melee mode for enemies at point-blank range.
- 19An ALL-RANGED team or ALL-MELEE team make-up is disastrous in Primarch difficulty.
- 20Do not separate your 4 squad team in 4 separate directions; focus on effective squad combat chemistry.
- 21Some optional missions have limited time availability represented in Days. Missing them means losing Strategic Assets or rewarding Wargears.
- 22Missile Launchers are accurate against enemy armored vehicles, walkers, and buildings.
- 23Suppression drastically slows units, making them weak and vulnerable to all forms of damage. This makes Cyrus' sniper rifles and Avitus' heavy bolters practically invaluable.
- 24Terminator armors are top-tier Wargear which allows access to more powerful weapons designed to dominate the battlefield. They also bulldoze obstacles, cover (press the cover button to crouch behind walls or objects), and most wall-like structures.
- 25Thunder Hammer and Storm Shield offers additional defense as if you're under heavy cover bonus but can still be side or rear-flanked.
- 26From the completed Dawn of War Campaign, you can carry over your equipped Wargears, but the rest is lost along with the Strike Cruiser Armageddon, with a few exceptions.
- 27When overwhelmed or too many of your squads are incapacitated, activate [STIMULANT KITS], [BLESSING OF FORTITUDE], and [FALL BACK!] to perform a spectacular save.
- 28Plant [REMOTE DETONATION CHARGES] on mid-sections of Boss areas and watch idle enemies or Boss attempt to dislodge them.
- 29Use (Z-key) to effectively outpunch final wave bosses in [DEFEND MISSIONS] with 3 of your squads strapped a Terminator Power Fist each while Cyrus stacks [CLUSTER MINES] under the Boss' feet.
Tips
- Wargear in Primarch difficulty is more plentiful and of higher quality.
- [STIMULANT KITS] can heal and revive squad leaders.
- [FRAG GRENADE], [DEMOLITION CHARGE], [MASTER-CRAFTED GRENADE], [HIGH-POWERED SHOT], or [EXPLOSIVE SHOT] are effective against garrisoned structures.
- The Force Commander's [BATTLE CRY] can clear infantry squads.
- [MELTA-BOMBS] are ideal for destroying armored vehicles and walkers.
- Avitus' [FOCUS FIRE] or Cyrus' [INFILTRATE][DEMOLITION CHARGE] combo can destroy turrets and hive nodes.
- Tarkus' [TAUNT][TACTICAL ADVANCE][I SHALL NOT FALL] combo is useful for tanking crowds or bosses.
- The Force Commander's [IRON HALO] shielding makes him a strong spearhead.
- [CLUSTER MINES] are effective against slow, heavy walkers.
- Cyrus' [INFILTRATE][DROP SMOKE] ability can stun enemies.
- Equip Tarkus with [ROSARIUS], [GRENADES], and [STIMULANT KITS] during [DEFEND MISSIONS].
- Equip Cyrus with [CLUSTER MINES], [LOCATOR BEACONS], and [SIGNUM] during [DEFEND MISSIONS].
- Strategic assets like Arrays, Foundries, and Shrines provide healing and reinforcements.
- [REMOTE DETONATION CHARGES] deal high damage to both enemies and allies.
- In [DEFEND MISSIONS], attacking enemy waves is often better than defending generators.
- Shoot supply crates to reveal supplies, which can be collected through the Fog of War (the area of the map you cannot see).
- Drag and drop Wargear to the Librarium for bonus Experience points.
- Use command shortcuts like (A-key) for Attack-Move and (X-key) for Fall Back!
- Squads automatically enter melee at point-blank range, dealing reduced damage.
- A mixed-unit team composition is crucial for Primarch difficulty.
- Keep your squads together for effective combat chemistry.
- Optional missions with time limits may offer valuable Wargear and Strategic Assets.
- Missile Launchers are effective against armored vehicles, walkers, and buildings.
- Suppression debuffs make units vulnerable to all damage types.
- Terminator armors provide powerful weapons and can destroy obstacles and cover.
- Thunder Hammer and Storm Shield offer defense but can be flanked.
- Wargear equipped at the end of the Dawn of War Campaign can be carried over.
- [STIMULANT KITS], [BLESSING OF FORTITUDE], and [FALL BACK!] can help in desperate situations.
- [REMOTE DETONATION CHARGES] can be used as traps for bosses and enemies.
- Use (Z-key) and Terminator Power Fists with [CLUSTER MINES] for final wave bosses in [DEFEND MISSIONS].
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