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First Landing & Resource Gathering
Surviving Mars

First Landing & Resource Gathering

Learn the basics of Surviving Mars, including rover and drone control, resource gathering from deposits, and initial construction to establish your first Martian colony.

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First Landing & Resource Gathering

Learn the basics of Surviving Mars, including rover and drone control, resource gathering from deposits, and initial construction to establish your first Martian colony.

Walkthrough
  1. 1
    Control Units: Use your RC Rover and Drones for various tasks. Rovers can be given direct orders to move or interact with map objects. Drones are semi-autonomous but can be controlled directly.
  2. 2
    Manage Maintenance: All buildings require maintenance. Drones service buildings when their maintenance bar is full. Failure to maintain a building will cause it to stop operating. Buildings outside of Domes are more susceptible to deterioration due to Martian dust and disasters.
  3. 3
    Explore the Map: Scan sectors to reveal resources and Anomalies. Sensor towers speed up scanning. Orbital Probes offer instant scanning but are costly. Be cautious when building in unexplored sectors.
  4. 4
    Gather Resources: Resources are found in surface deposits (Metal, Polymers), underground deposits (Metal, Rare Metals, Water), or as terrain (Concrete). Surface deposits are mined by Drones. Underground and terrain deposits require Extractors.
  5. 5
    Construction: Place construction sites within the Service Range of a Drone Hub, RC Rover, or Rocket. Ensure necessary resources are available within the Drone's Service Range.
  6. 6
    Extractors: These buildings extract resources from deposits. They also produce Waste Rock, which must be moved to a Waste Rock Dump by Drones to prevent the Extractor from stopping.
Tips
  • Adjust game speed using the Spacebar (pause/unpause), '+' key (increase speed), and '-' key (decrease speed).
  • Change controls and mappings in the Options menu.
  • Recharge Stations clean drones during charging, preventing breakdowns.
  • Deposits have grades (very low to very high) that affect production rates.
  • Late-game deep scanning can reveal hidden underground deposits requiring specific technologies.

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