Learn how to navigate Stray's first chapter, 'Inside The Wall.' This guide covers the intro mechanics, story beats, and the unfortunate fall that starts your adventure.
Alright, let's get you started on your journey in Stray! This first chapter, 'Inside The Wall,' is all about getting your paws wet with the game's mechanics and understanding where our little feline protagonist comes from. Think of it as your cozy tutorial before things get really interesting.
Walkthrough
- 1You'll start off right with your family. The game wants you to get a feel for interacting with things, so just go around and give your family members a little nuzzle. Once you've said your goodbyes, you'll all settle down for a nap.
- 2The next day, a butterfly will wake you up. Follow your friends! This is your first real taste of movement. You'll be jumping across pipes and platforms, getting used to the flow of the world. Don't worry if you feel a bit wobbly at first; it's all part of the learning curve.
- 3You'll learn some basic cat actions here too – like scratching on things and drinking from puddles. If you ever feel lost, just meow! It helps you find your buddies and get back on track. They seem to do the same if they get stuck.
- 4Eventually, you'll come across a loose pipe that your friends hop over easily. When it's your turn, you'll slip. It’s a scripted event, so don't worry about failing here. You'll fall all the way down into a sewer system.
- 5You'll land a bit banged up, limping for a short while. As you get tired, a big door will open, revealing a bright red light. This is your entry into the next part of the game. Step through, and you'll encounter your first 'enemies' – two Zurks rummaging through some trash bags.
Tips
- This chapter is super chill. You can't die, and you won't be collecting any memories just yet since you haven't met B-12. Just focus on getting a feel for the controls and enjoying the atmosphere.
- Pay attention to the little prompts on screen; they'll guide you through the basic actions like jumping, scratching, and meowing.
- The fall is part of the story, so don't stress about it! It's the catalyst for your adventure.
- You'll unlock the 'Missed Jump' achievement automatically after your fall.
- You've successfully completed the introduction and are ready to explore more of Stray's world!
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