Get ready for Stray! This guide walks you through Chapter 1: Inside The Wall, teaching you the basics of movement and interaction as you begin your adventure.
Alright, welcome to Stray! This first chapter, 'Inside The Wall,' is basically your grand introduction to the world and how to be a cat. Think of it as your tutorial level. You'll learn all the essential moves you need to get around and interact with things. Plus, we get a glimpse of where our little feline hero comes from and who their family is. Let's get you started!
- 1You'll start by interacting with your family. Once you've said your goodbyes and maybe had a little nap on a cardboard box with them, a cutscene will kick in. A butterfly will wake you up, and you'll follow your friends down through some pipes and platforms. Keep following them until you reach the ground – this is where the chapter really begins, and you'll first hear the chapter's name.
- 2Once you land, the game will start teaching you the ropes. You'll be prompted to do things like crawl under small gaps, scratch on surfaces like trees, and even drink from puddles. These are your basic cat actions! If you ever get a bit lost or separated from your buddies, just meow – it'll help you relocate them and get back on track. They seem to do the same if they get stuck.
- 3As you continue following your friends, you'll come across a gap with a loose pipe. Your friends will hop over it easily, but this pipe is clearly not as stable as it looks. When it's your turn, you'll try to cross, but it'll loosen up, and you'll slip. You'll end up clinging on for dear life while your friends watch, confused. Eventually, you'll get too tired and fall down.
- 4You'll tumble into a dark, sewer-like area. You'll be a bit injured and limp for a short while before you get too tired. Just when things seem bleak, a large door will creak open, revealing a bright red light. This is your cue to enter. As you step inside, you'll see a couple of Zurks rummaging through some trash bags.
- Don't worry too much about getting lost in this first chapter; the game is designed to guide you, and your cat friends are usually nearby to help you find the way.
- This chapter is special because you can't actually die or fail. So, just relax and enjoy learning the controls and the atmosphere.
- Pay attention to the prompts on screen – they'll tell you exactly what you can interact with and how.
- Upon falling into the sewer and entering that mysterious door, you'll unlock the 'Missed Jump' achievement. It's a little souvenir for your first major mishap!
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