Welcome to Stealth Inc., a game where you play as a speedy shadow, darting through levels to reach the exit while desperately avoiding detection. There's no health bar to rely on; one wrong move and it's back to the drawing board. It's a pure test of timing, reflexes, and careful observation.
This guide is your essential companion for mastering Stealth Inc. We'll walk you through every tricky jump, every laser grid, and every guard patrol. Whether you're aiming to snag all the collectibles, conquer the toughest boss encounters, or simply find the quickest path to the exit, we've got you covered. Get ready to become the ultimate shadow!
About Curve Studios
Discover the origins of Curve Studios, from their early porting days to the creation of Stealth Inc. and their expansion into publishing.
Hey there! So, you're diving into Stealth Inc. and probably wondering a bit about the folks who brought this sneaky adventure to life, right? That's Curve Studios. Let me give you the lowdown on their journey.
Curve Studios actually started out as a studio that focused on porting games. You might remember the Buzz quiz games? The ones with those crazy controllers with tons of wires? Curve was behind bringing those to the PSP. While working with Sony on Buzz was a blast, they had bigger ambitions than just porting other people's games.
After they finished up with a game called Fluidity, the team had built up a ton of experience with puzzle and platformer games. Jonathan “Bidds” Biddle, their Design Director, had actually been tinkering with a game idea called Explodemon way back in 2005. It wasn't until 2011 that they finally got it released on PlayStation 3 and Windows. Right after that, Bidds got straight to work on what would eventually become the game you're playing now: Stealth Inc.
Here's a cool bit of trivia: long before it hit consoles, the game that became Stealth Inc. was actually a free little game you could download online. People loved it so much they were even asking if they could donate money! The free version was a bit rough, so Curve didn't take any money for it. But that massive community support really gave them the push they needed to create the full game, which came out in 2012 as Stealth Bastard Deluxe.
Since then, Curve has really grown. In 2013, they decided to branch out into publishing. This means they started working with other independent game developers who might not have the resources to get their games onto consoles themselves. Their very first published game was Mike Bithell's Thomas Was Alone, released in 2013, and they've got plenty more lined up. So, yeah, they've come a long way from just porting games!
About Stealth Inc A Clone in the Dark
Learn about Stealth Inc. A Clone in the Dark, originally Stealth Bastard. Discover its history, updates like Stealth Bastard Deluxe, and DLC 'The Teleporter Chambers'.
- 1The original Stealth Bastard was released for free on November 4, 2011, created by Jonathan Biddle.
- 2It featured tricky puzzles and platforming, with a level editor for user-created content.
- 3In November 2012, Stealth Bastard Deluxe was released on Steam, adding new items, levels, end-of-level rankings, and improved graphics.
- 4The level creation feature was retained in the Deluxe version.
- 5In March 2013, the DLC ‘The Teleporter Chambers’ was released, offering 20 challenging levels focused on teleporters, new achievements, and Helices to collect.
- 6In the summer of 2013, the game was re-named Stealth Inc: A Clone in the Dark and released on Android (via Humble Bundle) and PlayStation 3/Vita as a cross-buy title.
- 7This version included 3D graphics for the main character, updated lighting effects, and cloud-saving between PS3 and Vita.
- The original Stealth Bastard is available for free from its official link.
- Stealth Bastard Deluxe includes graphical and content updates.
- ‘The Teleporter Chambers’ DLC significantly increases the difficulty.
- Stealth Inc: A Clone in the Dark offers cross-buy functionality between PS3 and PS Vita.
About Stealth Inc A Clone in the Dark: And Curve Studios
Learn about stealth inc A Clone in the Dark, created by Jonathan Biddle, and its developer Curve Studios. The original Stealth Bastard is free.
About Stealth Inc A Clone in the Dark:
The original version of Stealth Bastard was created by Jonathan Biddle and released for free on November 4, 2011. It featured challenging puzzle platforming and allowed users to create and share their own levels. One year later, in November 2012, the game was released on Steam as Stealth Bastard Deluxe. This updated version included new items, levels, end-of-level rankings, and improved graphics, while retaining the level creation tools.
About Curve Studios:
Curve Studios was involved in the release of Stealth Bastard Deluxe on Steam.
- The original Stealth Bastard can be downloaded for free from the official link provided.
About Stealth Inc A Clone in the Dark: Their History Together
Explore the journey of Stealth Inc., from its free origins as Stealth Bastard to the Deluxe and A Clone in the Dark editions, including DLC and platform releases.
- 1The original Stealth Bastard was created by Jonathan Biddle and released for free on November 4, 2011.
- 2It featured challenging puzzles and platforming, with a level editor for user-created content.
- 3In November 2012, Stealth Bastard Deluxe was released on Steam, adding new items, levels, end-of-level rankings, and improved graphics.
- 4The level creation feature was retained in the Deluxe version.
- 5In March 2013, the 'The Teleporter Chambers' DLC was released, featuring 20 levels, new achievements, and Helices to collect.
- 6In the summer of 2013, the game was re-named Stealth Inc: A clone in the Dark and released on Android via Humble Bundle, PlayStation 3, and PlayStation Vita as a cross-buy title.
- 7Stealth Inc: A clone in the Dark included 3D graphics for the main character, updated lighting, and cloud-saving between PS3 and Vita.
- The original Stealth Bastard can be downloaded for free from its official link.
- The Teleporter Chambers DLC is described as doubly-hard-as-nails.
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