Explore SimCity 3000 transportation options including roads, highways, bus stops, rail, and subways. Learn costs and placement.
Roads
Roads are fundamental for Sim movement, enabling them to travel to work or shopping. Their success is vital for your city.
- Cost: $10 per tile ($9 if "Tire Recycling" ordinance is enacted)
Highway
Highways are essential for growing cities to alleviate traffic from regular roads. They are two tiles wide and require on-ramps for access.
- Cost: Highway - $600 per tile long ($540 if "Tire Recycling" ordinance is enacted)
- On-Ramp - $75 per ramp ($68 if "Tire Recycling" ordinance is enacted)
Bus Stop
Bus stops are the most affordable mass transit option, suitable for early city development but may need replacement later. They must be placed adjacent to a road.
- Cost: $150 per station
Rail
SimRail offers an improvement over bus stops by not contributing to road traffic, but it requires space for rails and stations. It's a step up from bus stops but might be replaced eventually.
- Cost: Rail - $10 per tile
- Train Station - $250
Subway
Subways are an underground and highly efficient mass transportation method. They are the most expensive option, with significant monthly costs, but are often necessary for large city development.
- Cost: Subway Rail - $150 per tile
- Subway Station - $500
Subway to Rail Connection
This feature allows existing rail tracks to connect to the subway system below. It can be useful if implemented correctly.
- Cost: $500 each
Demolish
This tool removes any selected object, including buildings and trees.
- Cost: No definite amount
- Consider enacting the "Tire Recycling" ordinance to reduce the cost of roads and highways by 10%.
- For early game, bus stops are a cheap entry into mass transit.
- As your city grows, upgrade from bus stops to rail or subways for better efficiency.
- Highways are crucial for managing traffic flow in larger cities.
- Subways are the most efficient but also the most expensive mass transit option.
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