Learn about Civic and Special Buildings in SimCity 3000, including costs for Police Stations, Fire Stations, Schools, Parks, and more.
Civic Buildings: These are buildings funded by the mayor, which is you. They include Police Stations, Fire Stations, and facilities for Health and Education.
Police: Provide protection for your sims. A Police Station costs $500, and a Jail costs $2,500.
Fire Station: Prevent fires and are important for fire protection. They cost $500.
Health and Education: These are crucial for clean industries and your city's overall rating.
- Hospital: Heals sick sims and helps maintain a high health rate. Cost: $500.
- School: Teaches children from elementary to high school, increasing sim intelligence and leading to clean industry. Cost: $500.
- College: Provides higher education for younger adults, influencing future hi-tech industry. Cost: $3,000.
- Library: Helps older sims stay sharp and increases the intelligence rating. Cost: $1,000.
- Museum: Primarily for large cities, 3-4 are generally sufficient due to their high monthly cost. Cost: $1,500.
Parks and Recreation: These greatly improve your city's aura and land value, giving sims something to enjoy.
- Small Park: A small park with a good effect, suitable for tight corners. Cost: $100.
- Large Park: A larger version of the small park with a greater effect on land value and aura, but requires more space. Cost: $1,000.
- Fountain: Best placed in crowded or industrial areas to boost aura and serve as a visual enhancement. Cost: $100.
- Pond: Peaceful natural areas that complement parks and offer a relaxing spot. Cost: $500.
- Playground: A place for children to play, with increased bench usage when near a school. Cost: $500.
- Marina: A recreational facility for boating, best located in water, and is expensive. Cost: $3,000.
- Zoo: Significantly raises aura and land value, ideal for increasing these metrics in an area. Cost: $5,000.
- Ballpark: A baseball field recommended for placement near residential zones to maximize its use. Cost: $2,500.
Landmarks: These are real-world buildings that add visual interest but do not directly benefit your city's function, only taking up space.
Demolish: This tool allows you to remove any building, tree, or other object from your city. There is no definite cost associated with demolition.
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