Navigate the story of Raft! This guide details the progression through chapters, from the Radio Tower and Vasagatan to Balboa Island, Caravan Island, Tangaroa, Varuna Point, Temperance, and Utopia.
This guide details the story progression in Raft, covering all chapters and key locations. To begin the story, craft and install a Receiver and three Antennas on your raft. You will then use randomized four-digit codes found in the world to activate the Receiver and uncover the narrative.
The First Chapter
The first chapter begins with the Radio Tower. Upon finding the code, you'll be directed to this location. Inside and around the tower, you can find notes and transcripts left by previous inhabitants, offering clues about the survivors. The topmost room contains Tala, the first survivor, and a whiteboard hinting at the final location, Utopia. You'll also find the code for the abandoned super yacht, Vasagatan. Blueprints for the Head Light and Recycler, along with Loot Boxes and Materials, can be found here.
- Radio Tower Lore: Diary entries from Cuckoo, Owl, and Sparrow reveal their work on reactors and their journey towards Selene. Sparrow's mysterious departure and the team's hope for humanity's last chance are central themes.
- Owl's Radio Notes: These entries detail radio transmissions, including a distress call from Balboa Island, a mention of Tangaroa City, communication from Sparrow, a distress call from Varuna Point, and a cryptic mention of Utopia.
Following the Radio Tower, you will explore Vasagatan and Balboa Island.
The Second Chapter
The second chapter involves exploring Caravan Island and Tangaroa.
The Third Chapter
The third and final chapter leads you through Varuna Point, Temperance, and culminates at Utopia.
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