Follow the complete story progression in Raft, from the first chapter at the Radio Tower to the final destination of Utopia. Learn about key locations, characters, and lore.
This guide details the story progression in Raft, covering all chapters and key locations. To begin the story, craft and install a Receiver and three Antennas on your raft. Four-digit codes, randomized for each player, can be entered into the Receiver to unlock story elements and guide you through the world.
The First Chapter
Radio Tower
The first code leads to the Radio Tower. Here, you'll find notes and transcripts from previous survivors, including the first survivor, Tala. A whiteboard hints at the final location, Utopia, but provides the code to the abandoned super yacht, Vasagatan, instead. You can also find useful Materials, the Blueprint: Head Light, Blueprint: Recycler, and Loot Boxes.
Notes and Lore
At the Radio Tower, four story-related notes can be found. Three are diary entries from engineers Cuckoo, Owl, and Sparrow, who were working on reactors and trying to reach Selene. The notes detail their struggles, Sparrow's disappearance with their boat, and their hopes for the mission. Owl's Radio Notes contain radio traces hinting at other locations and events, including distress calls from Balboa Island and Varuna Point, and mentions of Tangaroa City and Utopia.
Vasagatan
Balboa Island
The Second Chapter
Caravan Island
Tangaroa
The Third Chapter
Varuna Point
Temperance
Utopia
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