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Pokémon Stadium

to the next level. | (40)

Master the challenges of Pokémon Stadium by advancing to the next level. This guide provides strategies and tips to conquer the game's toughest challenges and unlock new game modes.

By ··10 min read·Multi-source verified
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Master the challenges of Pokémon Stadium by advancing to the next level. This guide provides strategies and tips to conquer the game's toughest challenges and unlock new game modes.

Walkthrough
  1. 1
    The guide details strategies for various cups (Pika, Petit, Poké, Prime) and the Gym Leader Castle, including tips for hard mode.
  2. 2
    It discusses the benefits of status attacks and boosters, and provides ultimate team recommendations.
  3. 3
    Information on catching Pokémon with good potential and understanding stat growth is provided.
  4. 4
    The guide covers single and dual-type Pokémon, offering insights into their strengths and weaknesses.
  5. 5
    Secrets such as how to obtain Hyper Mode in mini-games, the Surfing Pikachu, and changing Game Boy Tower backgrounds are revealed.
Tips
  • Moves like Hyper Beam and Sky Attack are often less effective due to the turn-skip, with alternatives recommended.
  • Substitute is noted as less effective than initially thought.
  • Amnesia and Swords Dance are highlighted as significant strategy boosters.
  • Counter is best used against physical attacks, while Softboiled only heals half HP.
  • Dream Eater is a more powerful psychic attack than Psychic but harder to use.
  • Raichu can learn Light Screen (as Pikachu).
  • Beedrill and Venomoth are not weak to ground-type attacks; the attacks balance out.
  • Acid reduces physical defense, not causes poison. Aurora Beam may reduce attack, not speed.
  • Tentacruel can learn Mega Drain.
  • Fighting-type attacks do normal damage to Ice/Psychic types.
  • Pokémon that are less evolved and have only one type but evolve into a dual type will be listed under their dual type counterparts.
  • TMs/HMs are important for less evolved Pokémon, as some level-up moves may not be available in lower cups.
  • Max stats apply to fully evolved Pokémon.
  • The guide now rates Pokémon based on their max stats at level 100.
  • New features include recommended cups for Pokémon and their effectiveness (+ or ++).
  • Specific move corrections include Aerodactyl not learning Rock Slide and Slowbro not learning Hydro Pump.
  • Mewtwo is considered the best Pokémon, surpassing Mew.
  • Takedown, Double Edge, and Mega Kick are suggested as good TM picks.
  • Brock can use Confuse Ray to defeat Mewtwo in the first gym.
  • The Gym Leader Castle features level 50 Pokémon (varying by player's highest level), not all level 100.
  • Poison is a physical attack, not special.
  • Agility is a useful move.
  • Ground vs. Grass/Poison, and Poison vs. Bug/Poison attacks deal 1-1.5x effective damage.
  • Grass vs. Rock/Flying, Poison vs. Grass/Poison, Fire vs. Water/Ice, Electric vs. Dragon/Flying, Fighting vs. Normal/Flying, Water vs. Rock/Water, Grass vs. Water/Flying, and Grass vs. Poison/Ground attacks deal normal damage.

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