Learn how to defend your village and attack the enemy in Pokémon Black 2 and White 2's Military Japan land. Includes walkthroughs for quests like Cure the Sick Town and The Samurai.
- 1Immediately begin completing the existing wall. If you need to stall, send your creature to crush the first small platoon and have it throw rocks at catapults.
- 2As you expand, place more walls in narrow paths to avoid being attacked far from your base and to force the enemy to break through more defenses.
- 3Once near the enemy's main village, build your armies: 2 platoons of 100 archers and 1 platoon of 150 swordsmen. Catapults are not recommended as your creature is powerful.
- 4Have your creature attack the wall at the main gate with archers while your armies advance.
- 5Once the walls are down, send your creature and swordsmen into the middle of the village, followed closely by archers.
- 6Use archers to take out incoming platoons and have your swordsmen capture the village. Your creature can destroy buildings and fight other creatures with archer support.
- 7Note that carving a direct path to the main village is efficient, as other villages do not pose a threat but can be used by the enemy to avoid walls.
- Prioritize building walls from the start; attacks begin very early.
- Enemy waves from Japan are nearly endless.
- Your creature can throw stones if needed.
- Be aware that the enemy may take longer paths through small towns to avoid destroying walls.
Cure the Sick Town
This town is identified by green clouds coming from people and food. To complete this quest, you must be good.
- Take all food from the storehouse and toss it into the water.
- Pick up the villagers and throw them away (this solves the immediate problem but forfeits tribute).
- Use the manipulation hand gesture (a specific in-game ability) above the people until the green clouds dissipate.
- This must be done before many people die. Ensure your village is protected before starting, as there are many clouds to clear.
Archaelogists
Use the manipulation hand gesture to find clues and uncover runes.
- In the roughly set-up dig site, scratch the ground until you find the first rune, then scratch more until it glows.
- Near the tree on the edge of the island above the last rune, pick up all trees except one. The rune is near the unmovable tree.
- Between the 'hidden' tomb and the first rune, look to the left of the first rune when facing the tomb. Scratch near the rocks to uncover the third rune.
- Go back to the dig site. To the left of it (when looking at the lone tree), brush aside dirt to find the final rune.
- Clear the rocks from the front of the tomb to receive your tribute.
Nut Oil
This quest is available only after completing the one in the previous land.
- Throw objects at a given location near your starting village.
- The first toss requires a regular throw.
- The second toss, which is farther, needs more force.
- The last toss is shorter than the first, so adjust your arm strength to avoid repeating it.
The Samurai
Find statues and place them on pedestals in the correct order.
- The order of the samurai from left to right is: Red - Orange - Yellow - Green - Blue - Purple - Light Purple.
- Statue 1: Behind your main village, looking towards the enemy's main village, at the very end.
- Statue 2: To the right of your village (looking at the enemy's), near the water, in the open.
- Statue 3: Continue right from the previous statue, near the middle of the long island before the mountain.
- Statue 4: Look directly at the enemy's main village from your own. Move above the river between the two and look down it towards the ri... (description cut off in source).
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