Welcome back to Unova! Pokémon Black 2 and White 2, released in 2012 for the Nintendo DS, invite you to an epic role-playing adventure. You'll explore a region changed from the original games, with new towns, new routes, and a darker story unfolding two years after the events of Black and White. Get ready to catch a diverse range of Pokémon, train them up, and challenge Gym Leaders and the nefarious Team Plasma.
This guide is your essential companion for conquering every aspect of the Unova journey. We'll cover everything from navigating the expanded world, from the starting point of Aspertia City to the glitz and glamour of Pokestar Studios, to mastering the game's challenges. Whether you're aiming to collect every Pokémon, defeat tough boss fights, or achieve the coveted Gold Medals, this hub has the information you need to succeed.
Land 1: Egyptian Nomads [E.051]
Complete Pokémon Black 2 and White 2's Egyptian Nomads quest (E.051). Learn how to get tribute and evil points.
- 1Boulder Problems: This quest involves a person who believes they can order you around. You have two options: throw the rock at him, which will successfully kill him and remove his problem, but you will not receive tribute. Alternatively, to gain tribute, throw the rock at his home, destroying it. This action also moves the rock, fulfilling his desire to have it gone, though not necessarily to a specific placement.
- 2Nomad Relocation: This is an opportunity to earn evil points in Pokémon Black 2 and White 2. Throw the nomads around; some will inevitably die. If you have good aim, you can complete the quest by successfully throwing them into the designated circle.
- Other quests in this world do not have a specific 'evil' way to be completed. Simply follow their instructions and move on.
- These other quests are straightforward and should be completable without assistance.
Land 2: Aztec Invasion! [E.052]
Complete the Land 2: Aztec Invasion! mission (E.052) in Pokémon Black 2 and White 2 by listening to your conscience and rescuing villagers.
- 1Listen to what your conscience (your inner guide) has to say.
- 2Rescue the villagers.
- 3Kill some Aztecs.
- This is a tutorial mission, so you cannot do much on your own.
- Rush through it as fast as you can to save time.
Land 3: The Norse [E.053]
Learn how to conquer Land 3: The Norse in Pokémon Black 2 and White 2! This guide covers attacking platoons, training your creature, and completing scrolls.
Alright, so you've made it to Land 3: The Norse! This is where things get a bit more interesting, as it's your first real chance to unleash some chaos. Think of it as a tutorial for being a bit of a... well, let's just say 'mischievous' deity. You'll get to throw villagers around, roll boulders through the town, and even teach your creature some rather unsavory habits, like eating villagers. Fun stuff!
Once you've taken over that second village and gone through the army training bit, you can finally start picking off those wandering platoons. Don't forget to involve your creature in the battles; it's a great way for them to gain experience that'll be super helpful later on. After you've dealt with the armies, focus on taking over the last two villages and mop up any Silver or Bronze scrolls you might have missed. Seriously, do them – they're easy and give you valuable tribute points.
This is also the perfect time to really start 'training' your creature, as the source text mentions. Since you'll have conquered the world by this point, there's not much else to worry about. Have your creature practice lifting trees to boost its strength, or send it running from point A to point B (make the distance big for better results, trust me, it's less clicking for you!). You can also teach it new things, like eating villagers, either by answering its questions or by interacting with the thoughts that pop up above its head.
Land 4: Norse Revisited [E.054]
Master Land 4: Norse Revisited in Pokémon Black 2 and White 2. Learn strategies for creature fights, siege engines, and the Norse Mini-game to conquer the land.
- 1Creature Fights: Be prepared for frequent creature battles. Your creature can engage the enemy creature or platoons, and can be supported by archers and sword wielders.
- 2Siege Engines: Use creature and siege engines to break down walls and then target buildings.
- 3The Silver Scroll (Barrel Throwing): This objective involves throwing barrels. You can either aim for the ring on the next island or conquer the land first to place the barrel freely.
- 4Alternative Wonder Attack: To avoid the siren, send your creature to attack the enemy wonder until it's damaged. Then, move your armies to the closest village, and once the wonder is down, attack with your creature to win the land.
- 5Personal Strategy Example: Build a temple and housing (hovels are acceptable). Create disciple breeders, farmers, archers, and sword units. Conquer nearby villages, complete the Undead Legion quest, and consolidate resources. Build large platoons of archers and sword wielders, and use your creature to lead the assault on enemy cities. If your creature is busy, archers can effectively attack it. After taking a city, use siege engines to break walls and then send in your creature and armies.
- 6Norse Mini-game: Locate the man with the burning fire near the completed wall. Pick him up and throw him as far as possible for tribute.
Tips:
- Nut Oil (Barrel Throwing Alternative): After taking over the land, simply pick up the barrel and place it in the designated ring to save time and frustration.
- Undead Legion: To obtain this platoon, find the five tombs. Hover your hand over each to see the year displayed and click them in ascending order.
- Evil Rating: Sacrificing villagers can significantly increase your evil rating, potentially unlocking the
Similar guides you might like
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content