Learn why you can't fuse an already present skill in Phantom Blade Zero and how to work around the 32-skill limit per character or weapon.
A character or weapon in Phantom Blade Zero can hold a maximum of 32 skills, totaling 64 when considering both the character and their weapon.
This issue arises when you attempt to fuse skills from another weapon onto your own to increase the EXP of skills already present. For example, if your weapon has 30 skills, including Wind, Mega Wind, and Giga Wind, and you try to fuse these three skills from another weapon, the game will only allow the first two. The third skill will be rejected with a buzzer sound.
The only workaround is to delete another skill from your weapon, reducing its skill count to 29. This will then allow you to fuse all three desired skills.
This limitation likely occurs because Phantom Blade Zero first adds the skill to the weapon and then combines any duplicates. If this process would technically push the skill count over 32, the fusion is prevented.
- Carefully manage your skill slots to avoid hitting the 32-skill limit on either your character or weapon.
- Consider which skills are most important to keep before attempting to fuse new ones, especially if you are close to the limit.
- Deleting a less useful skill is the only way to make room for additional skill fusions when at the 30 or 31 skill count.
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