Master Part 3 of your Pacific Drive journey with our comprehensive guide to weapons, equipment, enemy types, and Japanese gear. Learn how to survive the Olympic Exclusion Zone.
This section details various weapons, equipment, enemy types, and Japanese-issued gear available in Pacific Drive. Understanding these elements is crucial for survival and progression through the game.
Weapons:
- Thompson SMG: A rapid-firing weapon with a 20-shot clip and five extra clips. It consumes ammo quickly, so short, controlled bursts are recommended.
- 1903A4 Springfield: A bolt-action .30 caliber sniper rifle with a scope. It's lethal in skilled hands, featuring a five-shot clip and five extra clips. Be mindful of its long recovery time between shots.
- Browning Automatic Rifle (BAR): A light machine gun that is effective against both ammo and enemies. It uses .30 caliber cartridges with 20 rounds per clip and comes with five extra clips. Spare ammo belts are recommended due to its high ammo consumption. Accuracy decreases with sustained fire, so short bursts are advised.
- Flamethrower: A heavy but powerful weapon that burns everything it touches. It is most effective against clusters of enemies.
- Bazooka: An anti-tank and anti-personnel weapon that comes with 7 extra rounds.
- Grenade: A timed-delay fragmentation explosive for anti-personnel use. You get four per slot and they are effective for clearing rooms or ambushing enemies.
Equipment:
- Demo Charge: A TNT charge with a delay timer, adjustable in ten-second increments. Ensure you have enough time to retreat after setting it.
- First Aid Kit: Used to heal characters. The amount of health recovered depends on the user's 'Medicine' skill.
- 1941 US Quarter: A shiny object that can be used to distract enemies.
- Binoculars: Useful for scouting faraway enemies and emplacements, especially for non-snipers.
- Lockpicks: Used to open locked doors. Requires a few seconds, so ensure the area is secure.
- Anti-Personnel Mines: Small mines designed to take out infantry, ineffective against vehicles.
- Anti-Tank Mines: Larger mines designed to destroy vehicles.
- Ammo Belt: Increases ammo capacity by providing two extra clips for all carried weapons, particularly useful for high-ammo consumption guns like the BAR and Thompson SMG.
- Camera: Used to photograph sensitive enemy installations as required by some missions.
The Enemy:
- Infantry: Battle-hardened soldiers in uniforms or black robes, armed with various weapons including Arisaka rifles, Type 100 SMGs, Type 99 LMGs, and Type 4 Bazookas.
- Tank crew: Survivors from destroyed tanks, dressed in brown robes and armed with Nambu pistols.
- Pilots: Found near aircraft, armed with Nambu pistols.
- Officers: Distinguished by dress uniforms and caps, often armed with a pistol and saber. They are dangerous due to their skill and ability to rally troops. Prioritize them as targets.
Japanese Equipment:
- Katana (Samurai Sword): A high-quality, deadly sword.
- Nambu Pistol: A sidearm with an 8-round magazine.
- Arisaka Rifle: A 7.7mm bolt-action rifle, powerful but slow to reload. Scoped versions are valuable for snipers. Ammunition is not interchangeable between scoped and bare models. Has a five-shot magazine.
- Type 100 Submachinegun: An 8mm SMG with a 20-round magazine that consumes ammo quickly.
- Type 99 Machine Gun: A light, portable 7.7mm LMG with a 30-round magazine, similar to the BAR but with better accuracy on sustained fire.
- Type 4 Anti-Tank Weapon: The Japanese equivalent of the Bazooka.
- Type 97 Grenade: Functionally similar to American fragmentation grenades, possibly with slightly less power.
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