Learn how to enter New Game Plus in Noita, including the exact orb requirements for each NG+ level. Discover the significant differences in enemy scaling, damage multipliers, and world generation.
New Game Plus (NG+) in Noita is unlocked after collecting the Sampo and bringing it to the altar on The Floating Island with a specific number of Orbs of True Knowledge. The requirement for Orbs of True Knowledge increases with each subsequent NG+ level, starting at 5 orbs for the first level.
Orb Requirements for Entering NG+:
- NG+ Level 1 requires 5-10 Orbs.
- NG+ Level 2 requires 6-10 Orbs.
- NG+ Level 3 requires 7-10 Orbs.
- NG+ Level 4 requires 8-10 Orbs.
- NG+ Level 5 requires 9-10 Orbs.
- NG+ Level 6 requires 10 Orbs.
- NG+ Level 7 requires 12 Orbs.
- NG+ Level 28 requires 32 Orbs.
- The maximum NG+ level is 28, as 33 or more orbs are needed for The Peaceful Ending.
Differences From New Game:
- Enemies have increased health and attack more aggressively.
- Damage multipliers increase with each NG+ level: Poison and Melee damage are tripled, and all other damage types are doubled.
- Enemies drop more gold and blood.
- More and a wider variety of enemies spawn.
- Most world states are not reset.
- The final boss difficulty scales up.
- Certain mini-bosses do not appear.
Biome and World Generation Changes:
- Holy Mountain brickwork extends further, with additional portals.
- Certain Holy Mountains are missing, causing direct biome transitions.
- Secondary biomes are displaced, sprawl great distances, and may intersect.
- The Tower, Anvil room, Sun Quest Altars, Paha Silmä pedestal, Kuulokivi room, Moon Radar perk room, Chaingun room, Music Machines, and Celestial Scale do not appear.
- A diamond-shaped structure of Magical Temple biome with a water center appears.
- Most Orbs of True Knowledge and their rooms are displaced, except for those atop the Mountain altar and in the Pyramid.
- The Lava Lake no longer exists.
- The maximum number of collectible in-world orbs increases to 33 in all NG+ maps.
- Specific modifiers are applied based on NG+ level, such as replacing biomes with Tower versions or randomizing main biomes.
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