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Part 88
Ninja Gaiden

Part 88

Complete walkthrough for Ninja Gaiden's Master Ninja Mode, covering Chapters 16 through 19, including enemy ambushes, boss strategies, and power-up locations.

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Complete walkthrough for Ninja Gaiden's Master Ninja Mode, covering Chapters 16 through 19, including enemy ambushes, boss strategies, and power-up locations.

This section details the progression through Ninja Gaiden's Master Ninja Mode, specifically focusing on Chapters 16 through 19. It outlines enemy encounters, sub-bosses, main bosses, and available power-ups for each chapter.

Chapter 16

Enemies: Same enemies from Very Hard Mode.

Power Ups:

  • Life of the Gods x3
  • Jewel of the Demon Seal x1
  • Armlet of Benediction – Defeat Black Dragon Clone
  • Armlet of Potency – Defeat Black Dragon Clone

Sub-Boss Battle:

  • BLACK DRAGON CLONE PART 1 - No changes from Very Hard Mode
  • BLACK DRAGON CLONE PART 2 - No changes from Hard Mode

Boss Battle Changes:

  • ALMA AWAKENED - No changes from Very Hard Mode

Boss Note: Alma’s recovery time after getting hit is almost instant, making this battle way more difficult than it has to be.

Enemy Ambush:

  • UNDERGROUND PASSAGE – 120 WASP FIENDS – 120 SECONDS TIME LIMIT

Chapter 17

Enemies: Same enemies from Very Hard Mode.

Power Ups:

  • Life of the Gods x2

Key Items:

  • GRIFFON KEY – Defeat the Black Dragon Clone

Sub-Boss Battle:

  • HELLISH DEPTHS – BLACK DRAGON CLONE: This battle is only fought in Master Ninja Mode. The Clone uses the Unlabored Flawlessness for this battle. Defeating him reveals the Griffon Key.

Boss Battle Changes:

  • SPECTRAL DOKU - No changes from Very Hard Mode

Chapter 18

Enemies: Same enemies from Very Hard Mode.

Power Ups:

  • Life of the Gods x4
  • Lives of the Thousand Gods x1

Boss Battle Changes:

  • NICCHAE - No changes from Very Hard Mode
  • ISHTAROS - No changes from Very Hard Mode
  • MARBUS - No changes from Very Hard Mode
  • THE EMPEROR PART 1 - No changes from Normal Mode
  • THE EMPEROR PART 2 - No changes from Normal Mode

Boss Note: Ishtaros is practically invincible during her battle. Good luck trying to score a combo on her!

Enemy Ambushes:

  • GREAT BRIDGE SQUARE – 40 ARIOCH CRABS + 40 OGRES + 40 KNIGHTMARES – 3400 SECONDS TIME LIMIT

Yes, another Enemy Ambush with a nearly hour-long time limit. Is it really that difficult, you ask? SHUT UP.

Chapter 19

Seriously, you scrolled all the way down here? What, you expected something new in this chapter???

YASS!!! You made it through Master Ninja Mode! Why in the Hell did you put yourself through all that frustration?!? You coulda just watched somebody else do it on Youtube, Cheez and crackers! You are just a glutton for punishment, ain’t cha? Like me!

Power-Ups & Golden Scarabs Checklist

All Scarabs are listed in order from which they are found in the game. For more details on finding each Scarab, consult the walkthrough above.

Golden Scarabs (All Modes)

  1. AIRSHIP - MAIN OFFICE
  2. AIRSHIP - STORAGE ROOM (FINISH THE AIRSHIP CHALLENGE)
  3. AIRSHIP - GAS COMPARTMENT PASSAGEWAY - HIDDEN UPPER DECK
  4. GREAT BRIDGE SQUARE - INSIDE WATER FOUNTAIN
  5. CLOCK TOWER SQUARE - UPPER WALKWAY NEAR PLEASURE STREET SWITCH
  6. HAN'S BAR - END OF THE ALLEY NEAR THE HIDDEN WEAPON
  7. MOAT ROAD - UPPER LEDGE OPPOSITE FROM THE PEGASUS KEY CHEST
  8. DRAWBRIDGE HILL - NEXT TO SAVE POINT
  9. DRAWBRIDGE HILL - CREVICE ON THE RIGHT SIDE OF STREET
  10. ARCHIVES ROOM - SECOND FLOOR - INSIDE GLASS CASE
  11. ARCHIVES ROOM - THIRD FLOOR
  12. ALTAR HALL - UPPER LEFT LEDGE
  13. CORRIDOR OF DOOM ENTRANCE - ACROSS FROM SAVE POINT
  14. ECONTRA BABEL SPECUS - ALCOVE NEAR WASP FIEND AREA
  15. HALL OF EONS - BETWEEN WALL CREVICES
  16. UNDERGROUND CEMETARY - ACROSS FROM BONE DRAGON'S DEAD BODY
  17. SUSPENSION BRIDGE ROOM - RIGHT SIDE
  18. RED EYE CHAMBER
  19. BLUE EYE CHAMBER
  20. FLOODED CORRIDOR - SWIM UNDER THE WATER NEAR ELEVATOR
  21. DWORKU ALLEYWAY - USE SKULL KEY TO ENTER
  22. DWORKU ALLEYWAY - UPPER LEDGE ABOVE GOLDEN SCARAB #21
  23. MILITARY GATE ROAD - END OF THE ROAD; LEFT SIDE
  24. WAREHOUSE - TRAIN ROOFTOP
  25. WAREHOUSE - ON THE OFFICE ROOF
  26. RADIO CONTROL TOWER ENTRANCE - USE BIRD FLIP TO THE TOP
  27. AQUADUCTS 2B - HIDDEN LEDGE ABOVE ELECTRIC WORM BOSS ROOM
  28. HALL OF BALANCE - UPPER RIGHT LEDGE
  29. RED WATER RESERVOIR ROOM - RIGHT SIDE
  30. UNDERGROUND PASSAGE - CORNER ACROSS FROM MURAMASA'S STATUE
  31. UNDERGROUND PASSAGE - INSIDE ELECTRIC WORM ALCOVE ON LEFT SIDE
  32. BLUE WATER RESERVOIR - INSIDE DRAINED TANK
  33. PERISTYLE PASSAGE - UPPER PILLAR NEAR ENTRANCE - USE BIRD FLIP
  34. UNDERGROUND SANCTUARY - ACROSS FROM DEAD BODY WITH ARROWS
  35. UNDERGROUND SANCTUARY - BEHIND THE SAVE POINT NEAR BRAND OF VALOR
  36. THE MOATS - UNDER WATER NEXT TO SAVE POINT

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