Welcome to Metal Gear Solid 3: Snake Eater, a masterclass in stealth and survival from Konami. You play as Naked Snake, dropped deep into the Tselinoyarsk region of the Soviet Union during the Cold War. Your mission: rescue a defecting Soviet rocket scientist and eliminate the rogue nuclear-equipped Cobra Unit. This isn't just about shooting; it's about camouflage, CQC, hunting for food, and using the environment to your advantage to outwit enemy patrols and dangerous wildlife.
This guide is your essential companion for navigating the treacherous jungles and enemy bases. We'll cover everything from mastering basic controls and weapon systems to overcoming the game's most challenging boss encounters, including the infamous Virtuous Mission and the treacherous Dremuchij Swampland. Whether you're aiming for a perfect playthrough, seeking all the collectibles, or just trying to get past a tough spot, this guide has you covered.
Part 2
Complete Metal Gear Solid 3: Snake Eater Part 2 walkthrough. Learn how to infiltrate Outer Heaven, rescue POWs, and find Metal Gear with this detailed guide.
- 1Solid Snake's Entrance: You begin as Solid Snake, swimming towards the terrorist base, Outer Heaven. Big Boss contacts you via transceiver (frequency 120.85) to brief you on your mission: infiltrate Outer Heaven, destroy Metal Gear, find the missing FOX-HOUND operative Grey Fox, rescue any POWs, and identify the terrorist leader.
- 2Building One Infiltration: Start outside BUILDING ONE. Enter and proceed to the next screen. Sneak past two guards and crates. Find ---RATIONS--- in the left truck, ---CARD 1--- in the center truck, and ---BINOCULARS--- in the right truck. Return to the screen with BUILDING ONE's entrance.
- 3Navigating Guards and Crates: Sneak past two guards using tanks as cover and head right. Use CARD 1 to enter the room. Wait for the guard to fall asleep, then take him out. Grab the ---GAS MASK--- from the table.
- 4Elevator Access: Return to the entrance screen of BUILDING ONE, then head north to an elevator guarded by two soldiers. Head east from the elevator screen.
- 5Finding Equipment: In the eastern area, find three trucks. The left truck contains the ===HANDGUN=== (no ammo yet). The far right truck contains ===MINES===.
- 6Elevator to the Third Floor: Return to the elevator screen. Wait for the guards to leave, then use CARD 1 to enter the elevator and go to the third floor.
- 7Third Floor Navigation: Avoid the two cameras in the room (west wall and north center). Sneak down the far right wall. Avoid two guards and enter the open door on the left to find AMMO.
- 8Rescuing the First POW: Use CARD 1 to enter the door on the south wall. Release the tied-up POW.
- 9Gas Room: Use CARD 1 to open the east wall door. Equip your GAS MASK and enter the gas room. Big Boss will contact you, acknowledging your use of the Gas Mask.
- 10Post-Gas Room: After exiting the gas room, use CARD 1 to enter the door in the southeast corner. Take out the guard by punching him. Avoid the camera and use CARD 1 to enter the door in the southwest part of the room.
- 11Rescuing the Second POW: Find and release another POW who mentions a captured FOX-HOUNDER.
- 12Finding Plastic Explosives: Exit the POW room and head east. Enter the open door to find ---PLASTIC EXPLOSIVES---. Wait for the rolling pin to move right, grab the explosives, and hide in the left slot. Return to the room entrance.
- 13Proceeding East: Wait for the rolling pin to move left, then run through the open door on the right. Sneak past a guard and proceed right.
- 14Dealing with Guards and Cameras: Take out two guards who descend from slots on the north side. Proceed to the next screen with a guard, two cameras, and two doors.
- 15Finding Card 2: Avoid the cameras. Use CARD 1 to enter the southeast door and grab ---CARD 2--- from the desk.
- 16Finding Remote-Controlled Missiles: Exit the room and use CARD 2 to enter the north door, where you'll find RATIONS. Exit and return to the room after the gas room. Take out the guard and avoid the camera. Use CARD 2 to enter the northwest door and find ===REMOTE-CONTROLLED MISSLES===.
- Use the transceiver (F4) to contact Big Boss at 120.85 for assistance.
- Save your game using F1 then F5. If you encounter an error, try F6.
- Use F3 to select items and weapons, and F2 to select weapons.
- Sneak past guards and use cover (crates, tanks) to avoid detection.
- Punching is a viable method for taking out guards quietly when undetected.
- RATIONS
- CARD 1
- BINOCULARS
- GAS MASK
- CARD 1 (again)
- CARD 1 (again)
- AMMO
- CARD 1 (again)
- CARD 1 (again)
- POW Rescue 1
- GAS MASK (equipped)
- CARD 1 (again)
- CARD 1 (again)
- POW Rescue 2
- PLASTIC EXPLOSIVES
- CARD 1 (again)
- CARD 2
- RATIONS (again)
- CARD 2 (again)
- REMOTE-CONTROLLED MISSLES
Part 3
Metal Gear Solid 3: Snake Eater Part 3 walkthrough covering disabling electric floors, rescuing POWs, and finding the Silencer and Grenade Launcher.
- 1From the starting area with two cameras, a guard, and two doors, proceed to the southeasternmost door on the floor.
- 2Head up to the next screen where you'll find a flashing white floor and a control box.
- 3Big Boss will contact you; use your REMOTE-CONTROLLED MISSLES (F2) to destroy the control box, deactivating the electric floor.
- 4Cross the deactivated floor to the next screen.
- 5On this screen, there are two guards and a door on the east wall. Defeat the guard walking east.
- 6Use CARD 1 (F3) to enter the door and rescue the third POW. He will inform you that resistance member Diane can be contacted on frequency 120.33.
- 7Exit the room and head north to the next screen.
- 8Ignore the elevator guarded by two guards for now and head west.
- 9On the next screen, three guards patrol. Stay lined up with the wall to avoid detection.
- 10Defeat the two guards that approach you by punching them.
- 11Enter the door on the north side of the room. Wait for the guard on the west side of the room to move south, then use CARD 2 (F3) to enter.
- 12Inside, you will find the CARDBOARD BOX. Exit the room.
- 13Upon exiting, you'll encounter two guards, one in the south and one in the west. Defeat both.
- 14Use CARD 2 (F3) to enter the door. Quickly move to the south wall and use CARD 2 (F3) to enter another room.
- 15In this room, defeat the four guards (referred to as Ultra Box) and pick up the SILENCER that appears.
- 16Use CARD 1 (F3) to enter the door on the east wall and acquire the GRENADE LAUNCHER.
- 17Exit the rooms and head west, returning to the elevator area.
- 18Beware of the camera and head south down the right path.
- 19Use CARD 2 (F3) to open the door and rescue the fourth POW.
- 20Return to the elevator guarded by two guards. Defeat them and use CARD 2 (F3) to enter the elevator. Take it down to the second floor.
- 21Upon exiting the elevator, avoid the two cameras on the left side of the room by using the crates. Head to the next screen.
- 22On the next screen, wait for the wandering guard to fall asleep, then defeat him. Head south.
- 23You will encounter laser traps (peach colored walls with gray lines). Navigate them carefully: from the top center, go down until you hit a wall, turn right until you hit a wall, then go down to the next screen.
- 24On the next screen, go down from the entrance. When you reach the second and third laser trap walls, go between them. Then go down until you hit a wall, go right past three laser walls, then up past two laser walls. Go right until you are in front of the door.
- 25Use CARD 1 (F3) to enter the room and rescue the fifth POW. Your star rank will increase to two stars.
- 26Exit the room and navigate back through the laser traps to the screen with the sleeping guard. Defeat him again and head up the left path.
- 27Go left again to a screen with three guards. Defeat them one at a time by observing their patrol patterns.
- 28Proceed down the path on the southwest part of the room.
- 29Avoid the security camera and enter the door on the right to find AMMO.
- 30Exit that room and enter the room on the left to find PLASTIC EXPLOSIVES.
- 31Exit that room and head back to the elevator. Take it to the first floor.
- 32Upon exiting the elevator, defeat the two guards patrolling around three tanks and head south.
- 33Avoid the three cameras (two on the right, one on the left) using the crates. Use CARD 2 (F3) to enter the room on the left and rescue the sixth POW. He will mention Grey Fox being confined in a secret cell.
- 34Exit the room and head south.
- 35On the next screen, do not move. Defeat the guard on the left, then the guard on the right when he is not looking.
- 36Use CARD 2 (F3) to enter the door on the right and find the SUB MACHINE GUN.
- 37Exit that room and use CARD 1 (F3) to enter the door on the left to rescue the seventh POW.
- Your star rank increases with every five POWs rescued. Killing a POW decreases your rank by one. A higher rank allows you to carry more equipment and AMMO.
- Unlike in Metal Gear Solid, your CIGARETTES will not detect the laser traps in Metal Gear Solid 3: Snake Eater.
- The REMOTE-CONTROLLED MISSLES are essential for deactivating the electric floor.
- The SILENCER allows you to use your gun without alerting guards.
- Third POW rescued.
- Fourth POW rescued.
- Fifth POW rescued (Star rank increases to two).
- Sixth POW rescued.
- Seventh POW rescued.
- CARDBOARD BOX
- SILENCER
- GRENADE LAUNCHER
- PLASTIC EXPLOSIVES
- AMMO
- SUB MACHINE GUN
Part 4
Complete walkthrough for Part 4 of Metal Gear Solid 3: Snake Eater, including rescuing Grey Fox, defeating the Shoot Gunner boss, and navigating the basement and second floor.
- 1Exit the initial room and head south. Take out the two patrolling guards behind the tanks.
- 2Proceed left. A guard will attempt to capture you; allow this to happen.
- 3After being captured and taken to the secret cell, Big Boss will call. End the call and punch the north part of the west wall until a strange tap is heard, then break through to find Grey Fox.
- 4Rescue Grey Fox. He will inform you about Metal Gear and Dr. Pettrovich Madnar.
- 5Punch the south wall until a strange tap is heard, then break through to enter the first-floor basement of Building One. You will have no equipment or weapons.
- 6Head right. In the next room, the boss Shoot Gunner will appear.
- 7Hide behind the crates on the right. Call Big Boss (120.85) who will inform you that your weapons are in one of the south rooms.
- 8Break the door on the right to retrieve your weapons and equipment.
- 9Exit that room and break the door on the left to find CARD 3 and AMMO.
- 10Return to the crates. Equip Remote-Controlled Missiles (F3) and hit Shoot Gunner three or four times to defeat him.
- 11After the battle, you will find a TRANSMITTER. Press Space Bar to get rid of it as it alerts guards.
- 12Use CARD 3 (F3) to exit the room via the east door.
- 13In the spiral area, kill the dog and punch the wall across from the north of the door. Use PLASTIC EXPLOSIVE (F2) to destroy the wall.
- 14Head east, then follow the path until you need to use another PLASTIC EXPLOSIVE (F2) on the left wall.
- 15Continue until you reach a wall, then go back one screen. Punch the south wall until a strange tap is heard, use PLASTIC EXPLOSIVE (F2) to blow it up, and follow the path to a door.
- 16Use CARD 3 (F3) to open the door and take the BOMB BLAST SUIT from the desk.
- 17Return to the spiral area and head north. On the next screen, tap the center of the west wall until a strange tap is heard, then use PLASTIC EXPLOSIVE (F2) to blow it up and enter to find the UNIFORM.
- 18Exit and head back down. Follow the path around the spiral to the next screen. Tap the left-center part of the south wall until a strange tap is heard, use PLASTIC EXPLOSIVE (F2) to blow it up, and find AMMO and PLASTIC EXPLOSIVES.
- 19Follow the path north to an elevator and take it to the second floor.
- 20On the second floor, use crates to avoid the camera and head south. Take out the sleeping guard and go up the left path.
- 21When you emerge, take out the three guards and use CARD 3 (F3) to enter the west door.
- 22Proceed through the next room and quickly pass through the room with the rolling pin, exiting via the south door.
- 23Avoid the guard behind the crates and head south.
- 24Take out or avoid the three guards in the south part of the room and head south.
- 25Enter the left door to find MINES on a desk surrounded by sleeping guards. Take the MINES after dealing with the guards.
- 26Avoid other guards and use CARD 3 (F3) to enter the right door. Rescue the POW inside, who will tell you about reaching the courtyard by parachute.
- Allowing yourself to be captured is the intended way to access the secret cell.
- Use the crates for cover when fighting the Shoot Gunner and retrieving your equipment.
- The TRANSMITTER will alert guards, so remove it immediately after acquiring it.
- Use PLASTIC EXPLOSIVES strategically to open new paths.
- Be cautious of guard dogs and cameras on the second floor.
- Quietly neutralize sleeping guards to avoid detection.
Part 5
Complete walkthrough for Metal Gear Solid 3: Snake Eater Part 5, guiding you through the laser trap area, rescuing POWs, and defeating the Machine Gun Kid and Hind D.
- 1In the center room, avoid the guard or use a REMOTE CONTROLLED MISSLE to take him out. Use CARD 3 to enter the door and grab the INFRARED GOGGLES.
- 2Exit and return to the room with the sleeping guard. Take him out and proceed to the laser trap area.
- 3Equip the INFRARED GOGGLES to see the lasers. Snake through the first and second screens of lasers to the south and west.
- 4In the next area, use CARD 3 to enter the middle room and rescue the POW, who reveals Dr. Pettrovich is in the courtyard.
- 5Exit the room and use CARD 3 to enter the door on the left. This leads to a boss fight with Machine Gun Kid.
- 6BOSS FIGHT: Machine Gun Kid
- 7Machine Gun Kid runs around the north part of the room firing downward. Hide behind a wall in the south and use REMOTE CONTROLLED MISSLES. Four missiles should defeat him.
- 8After the fight, use CARD 1 to enter the north door and find the PARACHUTE.
- 9Your objective is now to find Dr. Pettrovich. Restock your inventory in BUILDING ONE.
- 10Head to the elevator in the northeast part of BUILDING ONE and take it to the roof.
- 11Upon exiting the elevator, Big Boss will call about the wind barrier and the need for a BOMB BLAST SUIT. Equip it if you have it from the basement, or return to get it.
- 12Head south from the elevator area. Avoid or take out the two patrolling guards.
- 13In the next screen, take out the guard and use CARD 3 to enter the room to find REMOTE CONTROLLED MISSLES. Restock if necessary.
- 14Exit the room and return to the elevator area. Head west, staying south behind walls to avoid three patrolling guards.
- 15Continue west, staying south behind walls to avoid two guards patrolling around crates.
- 16Head west again, take out or sneak past two more guards, and head south.
- 17Enter the open door on the next screen to grab AMMO.
- 18Exit and head south via the right path. Use CARD 2 to enter the room and rescue another POW.
- 19Exit and return to the screen with the two guards and crates. Head south to a swaying bridge. Cross it carefully, heading straight down slowly.
- 20Cross the second swaying bridge, again heading down slowly and straight.
- 21On the next screen, a rocket man guard will appear. Quickly move west to avoid detection.
- 22Use REMOTE CONTROLLED MISSLES to destroy the control panel for the electric floor. Use CARD 3 to enter the room.
- 23Stand by the door and eliminate all entering rocket guards until the alarm stops. Grab the MINE DETECTOR from the desk and exit.
- 24Head back to the screen after the bridge and go east. Run past the rocket guards to the east.
- 25On the next screen, the Hind D will appear for a boss fight.
- 26BOSS FIGHT: Hind D
- 27The Hind D fires rapid shots. Stand directly left of the cockpit at grenade range. Use the GRENADE LAUNCHER to defeat it. One or two RATIONS should suffice if hit.
- 28After the fight, head north, then west through the passageway to a balcony.
- 29Equip the PARACHUTE and jump off the balcony to the courtyard.
- 30Upon landing in the courtyard, take out the three guard dogs and head south.
- 31Avoid the truck on the left. Equip the MINE DETECTOR and navigate through the MINES to enter the truck on the right.
- 32Inside the truck, find CARD 4. Exit the truck.
- 33The room on this screen (using CARD 4) is empty. Head left.
- 34Take out the two dogs on this screen and use CARD 4 to enter the room on the far left. Rescue the POW, who states Dr. Pettrovich is in BUILDING TWO, 10K north.
- 35Exit the room and use CARD 4 on the north door to exit the courtyard. Use CARD 4 again to enter the door on the next screen.
- The INFRARED GOGGLES are essential for navigating the laser traps.
- REMOTE CONTROLLED MISSLES are effective against the Machine Gun Kid and for disabling the electric floor.
- The BOMB BLAST SUIT is crucial for surviving the wind barrier on the roof.
- Be cautious when crossing the swaying bridges; falling off results in death.
- The Hind D can be defeated by staying to its left and using the GRENADE LAUNCHER.
- Do not enter the left truck in the courtyard; it forces you to restart the parachute section.
- INFRARED GOGGLES
- PARACHUTE
- MINE DETECTOR
- CARD 3 (multiple uses)
- CARD 1
- CARD 4
- POW rescues
- Defeat of Machine Gun Kid
- Defeat of Hind D
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