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Part 3
Metal Gear Solid 3: Snake Eater

Part 3

Metal Gear Solid 3: Snake Eater Part 3 walkthrough covering disabling electric floors, rescuing POWs, and finding the Silencer and Grenade Launcher.

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Metal Gear Solid 3: Snake Eater Part 3 walkthrough covering disabling electric floors, rescuing POWs, and finding the Silencer and Grenade Launcher.

Walkthrough
  1. 1
    From the starting area with two cameras, a guard, and two doors, proceed to the southeasternmost door on the floor.
  2. 2
    Head up to the next screen where you'll find a flashing white floor and a control box.
  3. 3
    Big Boss will contact you; use your REMOTE-CONTROLLED MISSLES (F2) to destroy the control box, deactivating the electric floor.
  4. 4
    Cross the deactivated floor to the next screen.
  5. 5
    On this screen, there are two guards and a door on the east wall. Defeat the guard walking east.
  6. 6
    Use CARD 1 (F3) to enter the door and rescue the third POW. He will inform you that resistance member Diane can be contacted on frequency 120.33.
  7. 7
    Exit the room and head north to the next screen.
  8. 8
    Ignore the elevator guarded by two guards for now and head west.
  9. 9
    On the next screen, three guards patrol. Stay lined up with the wall to avoid detection.
  10. 10
    Defeat the two guards that approach you by punching them.
  11. 11
    Enter the door on the north side of the room. Wait for the guard on the west side of the room to move south, then use CARD 2 (F3) to enter.
  12. 12
    Inside, you will find the CARDBOARD BOX. Exit the room.
  13. 13
    Upon exiting, you'll encounter two guards, one in the south and one in the west. Defeat both.
  14. 14
    Use CARD 2 (F3) to enter the door. Quickly move to the south wall and use CARD 2 (F3) to enter another room.
  15. 15
    In this room, defeat the four guards (referred to as Ultra Box) and pick up the SILENCER that appears.
  16. 16
    Use CARD 1 (F3) to enter the door on the east wall and acquire the GRENADE LAUNCHER.
  17. 17
    Exit the rooms and head west, returning to the elevator area.
  18. 18
    Beware of the camera and head south down the right path.
  19. 19
    Use CARD 2 (F3) to open the door and rescue the fourth POW.
  20. 20
    Return to the elevator guarded by two guards. Defeat them and use CARD 2 (F3) to enter the elevator. Take it down to the second floor.
  21. 21
    Upon exiting the elevator, avoid the two cameras on the left side of the room by using the crates. Head to the next screen.
  22. 22
    On the next screen, wait for the wandering guard to fall asleep, then defeat him. Head south.
  23. 23
    You will encounter laser traps (peach colored walls with gray lines). Navigate them carefully: from the top center, go down until you hit a wall, turn right until you hit a wall, then go down to the next screen.
  24. 24
    On the next screen, go down from the entrance. When you reach the second and third laser trap walls, go between them. Then go down until you hit a wall, go right past three laser walls, then up past two laser walls. Go right until you are in front of the door.
  25. 25
    Use CARD 1 (F3) to enter the room and rescue the fifth POW. Your star rank will increase to two stars.
  26. 26
    Exit the room and navigate back through the laser traps to the screen with the sleeping guard. Defeat him again and head up the left path.
  27. 27
    Go left again to a screen with three guards. Defeat them one at a time by observing their patrol patterns.
  28. 28
    Proceed down the path on the southwest part of the room.
  29. 29
    Avoid the security camera and enter the door on the right to find AMMO.
  30. 30
    Exit that room and enter the room on the left to find PLASTIC EXPLOSIVES.
  31. 31
    Exit that room and head back to the elevator. Take it to the first floor.
  32. 32
    Upon exiting the elevator, defeat the two guards patrolling around three tanks and head south.
  33. 33
    Avoid the three cameras (two on the right, one on the left) using the crates. Use CARD 2 (F3) to enter the room on the left and rescue the sixth POW. He will mention Grey Fox being confined in a secret cell.
  34. 34
    Exit the room and head south.
  35. 35
    On the next screen, do not move. Defeat the guard on the left, then the guard on the right when he is not looking.
  36. 36
    Use CARD 2 (F3) to enter the door on the right and find the SUB MACHINE GUN.
  37. 37
    Exit that room and use CARD 1 (F3) to enter the door on the left to rescue the seventh POW.
Tips
  • Your star rank increases with every five POWs rescued. Killing a POW decreases your rank by one. A higher rank allows you to carry more equipment and AMMO.
  • Unlike in Metal Gear Solid, your CIGARETTES will not detect the laser traps in Metal Gear Solid 3: Snake Eater.
  • The REMOTE-CONTROLLED MISSLES are essential for deactivating the electric floor.
  • The SILENCER allows you to use your gun without alerting guards.
  • Third POW rescued.
  • Fourth POW rescued.
  • Fifth POW rescued (Star rank increases to two).
  • Sixth POW rescued.
  • Seventh POW rescued.
  • CARDBOARD BOX
  • SILENCER
  • GRENADE LAUNCHER
  • PLASTIC EXPLOSIVES
  • AMMO
  • SUB MACHINE GUN

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