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Part 12
Marvel's Blade

Part 12

Your expert guide to Marvel's Blade Part 12! Master the Big Top, beat Jean Grey, play classic arcade games, and unlock Blade himself. Let's go!

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Your expert guide to Marvel's Blade Part 12! Master the Big Top, beat Jean Grey, play classic arcade games, and unlock Blade himself. Let's go!

Alright, we're diving into Part 12 of Marvel's Blade! This section is a wild ride through a carnival, and we've got a lot to cover, including rescuing Senator Kelly and even playing some classic arcade games. Stick with me, and we'll get through it all.

Walkthrough
  1. 1
    First up, you need to rescue Senator Kelly. You'll need to go around the other way to get inside the tent.
  2. 2
    Inside, prepare for another tough fight against Jean Grey. Your best bet is to avoid her radial attack and use ranged melee attacks.
  3. 3
    Once you defeat her, she'll be sucked into a video game. Soon after, some clowns will show up in a clown car. Take them out!
  4. 4
    After defeating the clowns, the car's trunk will pop open, revealing a token coin for the arcade. Grab it and head to the arcade game to USE it.
  5. 5
    Now for the really cool part: you get to play Pitfall! Don't worry too much about this; only the hero who used the token plays. Your job is simple: jump over obstacles and use the swinging vines. It's an 8-bit game, so it's not overly complex.
  6. 6
    Along the way, collect gold nuggets by dropping to lower levels. Eventually, on the 17th screen, you'll reach a mini-carousel. USE it to exit the game and return Jean to normal.
  7. 7
    Now you can leave the tent. Look for the door to the Boardwalk (it's not marked on your map) and return there to grab a newly revealed SAP.
  8. 8
    Re-enter the tent and find the door marked 'Pinball'. Get ready to play Arcade's special version of this classic! You'll fight through a pinball machine, bouncing off obstacles (watch out, some shock you!), beat up clowns, and aim for 1,000,000 points.
  9. 9
    To rack up points, destroy the destructible markers with Arcade's face around the arena. Each one is worth 25,000 points, and clearing them all gets you exactly 1,000,000.
  10. 10
    During this pinball challenge, you'll also have to fight Rhino (use ranged energy attacks) and Shocker (use heavy melee attacks). Keep an eye out for a Strike upgrade, a Body upgrade, and a sketch book in the area.
  11. 11
    Once you hit 1,000,000 points, the main flippers will break. Approach them and pick up the golden ticket. Then, use the SAP behind the flippers.
  12. 12
    Go through the newly opened gate back to the Boardwalk outside the Big Top. Head back inside the tent and exit into the 'Fairgrounds' area.
  13. 13
    In the Fairgrounds, you'll see a 'test-of-strength' game (hit the lever to ring a bell). At the far end, break through a wood wall to find a Focus upgrade and a bumper car.
  14. 14
    Go back to the 'ring-the-bell' game. Inside the nearby tent, you'll find a glowing hammer on the ground. Press USE to pick it up.
  15. 15
    Now, use a fully-charged SMASH ATTACK on the ring-the-bell game. This will open the gate behind it.
  16. 16
    Clear out the next area, looking for a sketch book in a small alcove near the gate. You'll find another ring-the-bell game. If you dropped your hammer, a new one will be in the tent. Smash this game for some loot.
  17. 17
    Near the end of the area is a Claw Challenge game. Look closely, and you'll see Blade slumped among the teddy bears. Press USE to play and follow the on-screen prompts to push the correct keys. Successfully completing this game will unlock Blade as a playable character!
  18. 18
    Enter the tent at the end of the Fairgrounds. To your right are several treasure chests; some are empty, one has the Hammer of Doom, and one is a real treasure chest with lots of swag.
  19. 19
    After looting, enter the Maze-o-Death. It's not much of a maze, really. Walk to a red hand on a spring and PULL THE FINGER to open the hedge, which also triggers a spike pit and spawns some angry clowns. Repeat this a few times. Near the final finger, you'll find a Simulator Disc (Elektra).
  20. 20
    Near the final finger, you'll also find a hammer. Pull the finger to open the last hedge, then SMASH ATTACK the ring-the-bell game and walk through the gate to play Bumpercars!
  21. 21
    This bumper car challenge is pretty easy on Normal difficulty. Some clowns will join you in bumper cars; just bump into them. Drive carefully, and you'll win easily.
  22. 22
    Upon winning, you'll get another golden ticket!
  23. 23
    Exit the bumper car arena to find yourself back on the Boardwalk. Use the nearby SAP to save your game, then enter the Big Top. USE the ticket booth to open the door into the Fun House.
  24. 24
    Inside the Fun House, you'll see three doors. Doors 1 and 3 are accessible. Pick either one to start.
  25. 25
    DOOR NUMBER ONE: Navigate the hall until you reach the Pong room. Here, you get to play Breakout! Grab the paddle (hold USE) and move it to hit the ball. If you miss, release the paddle and grab it again to spawn a new ball. Clearing all the blocks opens door number 2.
  26. 26
    DOOR NUMBER THREE: Head down the hall into an outdoor area. You'll find a Strike upgrade. As you move forward, a wall will crash down, and you'll have to fight a horde of mad clowns. After the fight, check near the poison-spewing flowers on the far wall for a Black Panther action figure (BP #5). If you've been collecting them, you can now use Black Panther on your team. Blast through the stone wall to return to the main area.
  27. 27
    Now that door number 2 is open, go through it and pull the finger. Defeat the clowns that appear.
Tips
  • When fighting Jean Grey, focus on dodging her area-of-effect attacks.
  • Don't miss the chance to collect gold nuggets in Pitfall! for extra points.
  • In the pinball game, prioritize destroying the Arcade face markers to reach the 1,000,000 point goal efficiently.
  • Remember to use charged SMASH ATTACKS with the hammer for the ring-the-bell games.
  • Keep an eye out for hidden upgrades and collectibles like sketch books and action figures throughout the carnival.
  • The Claw Challenge to unlock Blade requires precise button inputs, so pay close attention to the prompts.
  • In the Fun House, remember that Door 1 leads to Breakout! and Door 3 has a Strike upgrade and the Black Panther collectible.

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