Learn how to upgrade Burgage Plots in Manor Lords to Level 2 and Level 3. Discover the requirements for food, clothing, churches, and taverns to advance your settlement.
To upgrade burgage plots in Manor Lords, you must meet specific criteria for each building level. The table below outlines the requirements for each burgage plot level-up.
| Level 1 | Level 2 | Level 3 |
| Wooden Church | Two sources of food | Small Stone Church |
| Fuel Stall | Clothing Stall | Tavern |
| Food Stall | Food Stall | Three sources of food |
| Cape or shoes |
Initially, burgage plots default to Level 1. Ensure a marketplace is within range and adequately supplied with one source of food and fuel. A wooden church is also necessary. Meeting these conditions unlocks the next settlement level, allowing progression towards Level 2 burgage plots. Be mindful of the 'lack of fuel at marketplace' warning, which often indicates insufficient firewood supply or logistics workers.
Level 2 Burgage Plots
Upgrading from Level 1 to Level 2 requires basic amenities. Once achieved, you will need:
- Clothing stalls: Providing basic clothing materials like leather, linen, and yarn.
- Two sources of food.
Basic clothing stalls accept wool, yarn, or leather. Wool comes from sheep farms, yarn from weaver's workshops processing wool or flax into linen, and leather from tanneries using hides from hunting camps or goat shed extensions.
For food, consider these options:
- Apples (requires apple orchard research)
- Berries (foraged seasonally)
- Bread (requires flour from wheat or rye, processed at a windmill and then a communal oven or bakery)
- Eggs (requires a basic burgage plot extension)
- Honey (requires honey technology and bee hives)
- Meat (from hunting camps, meat traps, or goat shed extensions)
- Vegetables (requires a basic burgage plot extension, with larger extensions yielding more)
Once requirements are met, upgrading to Level 2 costs four pieces of Lumber.
Level 3 Burgage Plots
To reach Level 3, you need three food sources, a Level 2 church, and a supplied tavern. The specific requirements are:
- A Level 2 church (requires roof tiles made from clay).
- A tavern with a constant supply of ale.
- Three sources of food.
- Two sources of clothing (a material, and either a cloak, clothes, or shoes).
Upgrading the church involves mining clay and crafting roof tiles. For clothing, establish tailors or cobblers at Level 2 burgage plots to craft cloaks, clothes, or shoes using wool, linen, or hides.
Taverns require a consistent ale supply. Estimate monthly ale consumption by multiplying population by 0.2-0.35. Brewers produce about 13 ale per family monthly, with one malthouse family supporting 3-4 brewers. Annual barley needs can be calculated by multiplying monthly consumption by 12.
The upgrade cost for Level 3 burgage plots includes 4x roof tiles, 25 Regional Wealth, 8x planks, and 4x logs.
Maintaining Level 3 Burgage Plots
To maintain high approval ratings in Level 3 burgage plots, ensure four sources of meals are available. This involves diversifying food sources, including extensions, foraging, and potentially honey, apples, and consistent bread and berry supplies.
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