Follow this step-by-step guide to conquer the 'Welcome Home' mission in Just Cause 3. Learn how to protect the plane, navigate caves, and defeat enemies to unlock essential abilities.
Alright, so you've just finished the intro cutscenes and you're literally on top of a plane! Your first job is to protect it. Three Surface-to-Air Missile (SAM) sites are targeting the plane, and you've got your trusty rocket launcher. Take them out ASAP before they blow the plane sky-high.
Once that's done, you'll need to bail out. Open your parachute when the prompt appears and aim for the cave below. Inside, grapple your way over to a small warehouse. You'll find your rocket launcher there, but don't get too excited – it's almost out of ammo.
Next up, you need to get to Mario. Use your grapple and parachute to reach his location, which is helpfully marked with a yellow circle on your screen. Once you arrive, use whatever rockets you have left to take down the soldiers surrounding him. Easy peasy.
After that, hop into the car with Mario. Follow the yellow arrows on the road – they'll lead you to the Rebels. Now, the driving in Just Cause 3 can be a bit wild, so try not to end up at the bottom of the ocean! When you hit a roadblock, just drive straight through the middle of the military vehicles. They'll start chasing you, so weave through them and try to avoid direct collisions.
You'll then find a damaged tank. Get in and use its cannon to clear out all the enemies. Keep an eye on your surroundings, as soldiers will pop up from both sides. Keep blasting until the next cutscene kicks in.
Now, you're in a helicopter and need to fly to Dimah's hideout, marked on your map. Once you're there, it's time to use the chopper as a weapon! Fly directly into the enemy stronghold, and when prompted, hold [X] to deploy your parachute and bail out. Switch to Rico's arsenal to finish off any remaining enemies. If you run low on ammo, there's a weapon crate near the house. When you're told to use the mounted gun, grapple up to the top of the tower and use it to take down the incoming enemies easily. Clearing out the heat will trigger a cutscene, and you'll have completed the mission!
Completing this mission gives you a taste of freedom in Medici, but honestly, you should jump straight into the next mission. The following few missions are crucial for unlocking basic abilities like fast travel, the wingsuit, and Rebel Drops. So, before you go off exploring this massive world, make sure you at least finish these: "Time for an upgrade," "Mario's Rebel Drops," "A Terrible Reaction," and "Friends Like These..." They're pretty short, so you'll be out exploring on your own in no time!
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