Homeworld utility units include the Resource Collector (400 RU), Mobile Refinery (800 RU), Probe (150 RU), Proximity Sensor Probe (250 RU), and Sensors Distortion Probe (500 RU).
Resource Collector
The Resource Collector has a role of collecting material for processing into RUs (Resource Units). It has 2000 Hit Points and costs 400 RU. It is not armed but possesses special abilities including Resource Collection, Repair Ability, and Salvage Ability. Research options include Level 1 Hull for 1200 RU (increasing Hit Points to 2000-3000) and Level 2 Hull for 2400 RU (increasing Hit Points to 3000-4000). The Repair ability can be unlocked via research for 500 RU.
Mobile Refinery
The Mobile Refinery serves as a Resource Drop Off point. It has 18000 Hit Points, an Attack value of 40, and costs 800 RU. It is armed with 4 x Hull Defence Guns located all over the unit. Special abilities include Resource Drop Off. Research options include Level 1 Hull for 1200 RU (increasing Hit Points to 18000-27000) and Level 2 Hull for 2400 RU (increasing Hit Points to 27000-36000).
Probe
The Probe is a single-burn reconnaissance unit with 50 Hit Points and a cost of 150 RU. It is not armed, except for probe golf. A key note is that once you move a Probe once, you cannot move it again. Research options include Level 1 Hull for 1200 RU (increasing Hit Points to 50-75) and Level 2 Hull for 2400 RU (increasing Hit Points to 75-100).
Proximity Sensor Probe
The Proximity Sensor Probe functions as a Cloak Detector. It has 50 Hit Points and costs 250 RU. It is not armed. Similar to the Probe, once you move it once, you cannot move it again. Research options include the Proximity Sensor Probe Chassis for 500 RU, which allows Proximity Sensor Probe Construction, followed by Level 1 Hull for 1200 RU (increasing Hit Points to 50-75) and Level 2 Hull for 2400 RU (increasing Hit Points to 75-100).
Sensors Distortion Probe
The Sensors Distortion Probe is designed to disrupt enemy sensors. It has 50 Hit Points and costs 500 RU. It is not armed. Like other probes, once you move it once, you cannot move it again. Research options include the Sensor Distortion Probe Chassis for 800 RU, which allows Sensor Distortion Probe Construction, followed by Level 1 Hull for 1200 RU (increasing Hit Points to 50-75) and Level 2 Hull for 2400 RU (increasing Hit Points to 75-100).
- The Resource Collector can be upgraded with a Repair Ability research for 500 RU, allowing it to heal friendly units.
- Probes, Proximity Sensor Probes, and Sensors Distortion Probes are single-use for movement after their initial deployment.
- The Mobile Refinery is essential for processing collected resources into RUs.
- Consider researching hull upgrades for your utility units to increase their survivability.
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