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Part 17
Green Hell

Part 17

Your ultimate Green Hell walkthrough for Part 17! Learn how to defeat the Golem, rescue the elves, and navigate the treacherous Ruborian Desert with expert tips and strategies.

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Your ultimate Green Hell walkthrough for Part 17! Learn how to defeat the Golem, rescue the elves, and navigate the treacherous Ruborian Desert with expert tips and strategies.

Alright, let's dive into Part 17! We've got a couple of big challenges ahead, including a boss fight and a rescue mission. Don't worry, I'll walk you through it step-by-step.

Walkthrough
  1. 1
    Defeat the Golem: This guy looks tough, but he's actually a pushover if you play it smart. Your goal here is to break the barriers holding back those rolling monsters (the 'Rolly-pollys' as some call 'em). Let them do the heavy lifting!
  2. 2
    Strategy 1 (Simple): Just run around the arena and break the barriers. The rolling monsters will do all the work.
  3. 3
    Strategy 2 (Wadka's Detailed Approach): This is a bit more involved but ensures you lose no minions. From your platform, you'll see two western pens of the rolling enemies. Go down the ramp to reach them. Send about 14 brown minions to break the barricade of the 'top right' pen. Let that rolling monster hit the guardian. Once the guardian recovers, send some browns to the 'bottom right' pen. As they're breaking through, send your weaker minions down the path to the 'top left' rolling pen. Once your browns are back, have them break the 'bottom left' barricade. The guardian should fall without any minion losses.
  4. 4
    Retrieve the Minion Tower: After the golem is down, head into the alcove nearby. You'll find the final minion tower object. Grab it and bring it back to the waypoint. You'll need to kill some dwarves and then bridge a gap so your minions can follow.
  5. 5
    Gnarl's Cunning Plan: Head to the statue. Sweep four or five brown minions into it, then get out of there. Gnarl has a plan, and we need to follow his lead.
  6. 6
    Head to the Royal Halls: Make your way to the Royal Halls, which is across the bridge from the brewery's back exit.
  7. 7
    Rescue the Elves: As you approach, you'll learn the elves are in trouble – the last of their women are trapped in the stronghold. We need to go in anyway to fight Goldo, so we'll tackle this rescue on the way.
  8. 8
    Sweep some blue minions across the water and up to turn a wheel.
  9. 9
    Head across the bridge and take out the dwarves emerging from the door.
  10. 10
    Inside, to your left on a platform, grab the sack of cash. Loot any other dwarves you find.
  11. 11
    A flamethrower dwarf will appear near the entrance; deal with him.
  12. 12
    Head up the stairs to the right of the entrance. You'll get an update on your other minions in the Mother Goddess Statue.
  13. 13
    Continue along the path until you reach stairs leading to a door. Before going too far down, a flamethrower dwarf and other dwarves will appear. Lure the regular dwarves away and kill them first, then take on the flamethrower dwarf.
  14. 14
    Once he's dead, head through the door.
  15. 15
    Royal Halls - The Gauntlet:
  16. 16
    As you move forward, brace yourself – there are three flamethrower dwarves! Be very careful when they explode, as the falling debris can crush you. Keep your distance.
  17. 17
    After the flamethrower dwarves, crossbow dwarves will appear. Take them out.
  18. 18
    Before moving to the next room, check the room to your left (from the entrance). It contains loot and another large sack of gold. Grab it now – it'll be lost forever if you don't!
  19. 19
    Proceed through the door opposite the entrance.
  20. 20
    Boss Fight: Goldo and Rollie:
  21. 21
    In this room, you'll find a waypoint, a blood pit, a mana pit, and all four spawning pits. Use them if you need to resupply your minions.
  22. 22
    Head into the next room. Goldo will appear, run into a door, and close it. When you pursue, he'll come back out with Rollie!
  23. 23
    Strategy: Keep your minions in a corner behind a pillar to protect them from fire. Target Goldo and strafe to his back, hitting him a few times. When Rollie starts to turn, strafe and hit him. Repeat this process. When Goldo is at about half health, a scene will play, and you can finish him off. He'll explode once defeated.
  24. 24
    The Escape:
  25. 25
    After the fight, head into the next room for a scene. The place is about to collapse! You'll have to choose between saving the gold or the elves. Save the elves!
  26. 26
    There's a brown spawning pit here if you're low on minions. Use it to summon more.
  27. 27
    Have your minions turn a wheel to complete a bridge, allowing the elves to escape with you. Then, get out of there!
  28. 28
    As you exit the stronghold, Gnarl will have some information. Head to your tower.
  29. 29
    Ruborian Desert:
  30. 30
    Use the new warp from your tower to reach the Ruborian Desert. (Brace yourself, this place isn't fun.)
  31. 31
    Head straight across the water to find a treasure chest.
  32. 32
    Going left from the waypoint gate will reveal thick bones blocking your path. We'll need to blow these up later.
  33. 33
    For now, head right, killing raiders as you go.
  34. 34
    There's some loot on a small hill to your right.
  35. 35
    Cross the bone bridge. To your left, you'll see a raider get eaten by a worm. There's a tower object across the sand, but leave it for now.
  36. 36
    Crossing the Sand: To get to the next area, you need to cross the sand. It's highly recommended to put all your minions away before running across, as many will be eaten by worms otherwise.
  37. 37
    Once across the sand, you'll encounter a blaster bug. Attacking it causes it to explode and respawn.
  38. 38
    To your right is an alcove with a brown spawning pit. Grab a minion.
  39. 39
    As you head down the path, you'll see some eggs. Have a minion grab one...
Tips
  • The Golem fight is much easier if you let the rolling monsters do the work.
  • Don't forget to grab the sacks of gold in the Royal Halls – they're missable!
  • When crossing the sand in the Ruborian Desert, send your minions back to the tower to prevent them from being eaten by worms.
  • If you want to avoid the sand worms entirely in the Ruborian Desert, you can try sending your minions after the raider who gets eaten. This might prevent the worms from spawning for you, allowing you to cross the sand safely. However, this is an unconfirmed method.

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