Skip to content
Battle 35: Xiamen
Front Mission 3 Remake

Battle 35: Xiamen

Learn how to maximize your experience gains and AP with Front Mission 3 Remake's battle report system. Understand parts destroyed, body destroyed, and medal bonuses.

By ···10 min read·Multi-source verified
1 reading this guide  

Learn how to maximize your experience gains and AP with Front Mission 3 Remake's battle report system. Understand parts destroyed, body destroyed, and medal bonuses.

Alright, let's break down the Battle Report you get after every mission in Front Mission 3 Remake. It might seem like just numbers, but understanding it is key to leveling up your pilots faster and making sure they have enough Action Points (AP) to actually do stuff in battle. Think of it like getting a performance review after a tough fight – the better you do, the more you learn and grow.

Battle Report Explained:

  1. Prt-Des (Parts Destroyed): This is pretty straightforward. For every enemy part you destroy – like a Wanzer's arms, legs, or body – you get points, shown as '!!'. Some enemies might have fewer parts, like helicopters with just a body and a rotor, or turrets with just a body.
  2. Bdy-Des (Body Destroyed): Destroying the main body of any enemy unit (whether it's a 4-part Wanzer, a 2-part vehicle, or a 1-part turret) gives you an extra bonus, marked as '!!!'. It's worth focusing on the body if you want that extra XP boost.
  3. !x##: The '!' symbol here represents a Purple Medal, and 'x##' is the total number of Purple Medals your pilot currently has. These medals are super important because collecting enough of them eventually turns into Silver Stars.

Medals and Pilot Progression:

Those Purple Medals you earn? They're not just for show. Once you accumulate enough, they transform into Silver Stars. Each Silver Star is a direct boost to your pilot, adding 2 AP to their total. This is how your pilots get stronger and more capable over time.

Pilot AP System:

Think of AP (Active Points) as your pilot's energy for combat. It's what allows your Wanzers to move across the battlefield and launch attacks. The number of actions you can take in a turn is limited by your available AP. Each turn, you'll regain 12 AP, similar to how a battery recharges. You've got to manage this resource carefully – use it all up, and you'll have to wait for it to refill before you can act again.

Ace Rank and AP Gain:

Your pilot's experience level is represented by their Ace Rank, shown in Silver Stars. The maximum level is 8 Stars, which grants a pilot 30 max AP. Here's how the ranks break down:

  • 8 Stars = 30 max AP (Max Level)
  • 7 Stars = 28 AP
  • 6 Stars = 26 AP
  • 5 Stars = 24 AP
  • 4 Stars = 22 AP
  • 3 Stars = 20 AP
  • 2 Stars = 18 AP
  • 1 Star = 16 AP (Default)

Assigning Pilot AP:

You can strategically assign your pilot's AP before a mission starts or anytime in the Setup menu. This is crucial for customizing your Wanzers for specific roles. Here's how AP is allocated:

  • Body Upgrade: You can assign up to 4 AP to the body.
  • Arms Accuracy Upgrade: Both the Left Arm and Right Arm can each be upgraded with up to 4 AP.
  • Evade Upgrade: You can also assign up to 4 AP to evasion.

Remember, the '[#]' notation means you allot one pilot AP per upgrade level. So, for example, allocating 4 AP to the body and 4 AP to each arm would total 12 AP. This system lets you fine-tune your Wanzers for offense, defense, or mobility, depending on your strategy.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content